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Posted (edited)

Hey guys, minor request I know, but a lot of missions I build for helicopters use road outposts as checkpoints and as it stands vehicles cannot drive through the road outpost, they have to go around it, which can cause some funky behavior when convoys approach them.

 

I'd like to request a simple change to this 3D object to allow vehicles to drive through the road outpost.

 

E8_F9067_D_C53_F_4_C8_A_B65_C_3_F7_FB83_E2621.png

 

E550_F2_F0_743_A_4_BB5_AB1_A_69162_D95_DF5_B.png

Edited by Highwayman-Ed
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Intel i9-9900KF @5.2GHz

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Posted

Updated.

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

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Posted

Agreed, though personally I think a rework of all static objects is desirable.

 

So for instance I think that buildings and the like should all reside in the static objects menu and not the ground vehicles menu under fortifications and just have an uncontrolled checkbox. Next is updating all static object 3D models and graphics to take advantage of new assets and provide some division between countries.

 

Then have static objects which are functional, what's most appropriate in this case is to have the road barrier animated for opening and closing to permit access to vehicles - controlled perhaps through triggers.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)
So for instance I think that buildings and the like should all reside in the static objects menu and not the ground vehicles menu.

 

Whilst I see benefit in that, the problem then crops up with using templates. that road block pictured above for example is a template that I have created in the ME, when I wish to create a checkpoint like the one above, I just have to place one object (the template) and rotate it to the desired heading.

 

I do like the suggestions for triggered animations though, nice idea :)

 

Here is a short video to illustrate the original issue. It doesn't matter if there are other units present or not, the AI convoy behaves in a very similar way

 

Edited by Highwayman-Ed

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

Posted
Whilst I see benefit in that, the problem then crops up with using templates. that road block pictured above for example is a template that I have created in the ME, when I wish to create a checkpoint like the one above, I just have to place one object (the template) and rotate it to the desired heading.

 

I do like the suggestions for triggered animations though, nice idea :)

 

Here is a short video to illustrate the original issue. It doesn't matter if there are other units present or not, the AI convoy behaves in a very similar way

 

 

Oh yes, what I meant to add was add templates for static objects too, so we have the same system for everything (well, that isn't an aircraft) and I don't have to explode every time I try making an FOB for a different mission :lol:

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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