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Posted

Has anyone got it working? Been away a while and I recall it being a right faff going back to BS 1.0.

Had a go yesterday and it won't even recognise my custom monitor config.

Is it just a beta thing or me being rusty?

 

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Posted

I believe a great many users, myself being one, have successfully set up multi-monitor systems in DCSW 2.5. Set up was nearly identical to 1.5 and 2.2, I used the same modified viewporthandling.lua and slightly modified monitorsetup.lua.

Posted

Yep it works the same, but labels are broken again if you use a setup that involves a setting wider than the gui/3d world screen to export MFDs for example.

  • 2 weeks later...
Posted

Sorry but I have an issue with the KA-50 and multi-monitor on 2.5

 

 

I have just installed 2.5 version

I have adapted my lua file as it was in the previous version.

Normally I have 3 screens : Main view (1680x1050) + Shvalk (1680)+ABRIS (2280)

Total : 3304x1050 (Resolution)

 

 

Result : main view ok but the Shavlk+ABRIS view are showing an extension of my main view, not the ABRIS and Shvalk screen !

 

 

What I am missing ??

Thx for your support

Chris

Posted (edited)

It was just a problem on the name used in the lua file.

Thx to reaper fot his brilliant suggestion !

I confirme multi-monitor and DCS 2.5 are working perfectly !

Edited by Razorback
Posted (edited)
It was just a problem on the name used in the lua file.

Thx to reaper fot his brilliant suggestion !

I confirme multi-monitor and DCS 2.5 are working perfectly !

 

could you please explain the fix...

 

I ran a repair on 2.5 earlier for other issues. And once i jumped back in the eagle I no longer had the radar exported to my second screen..

 

 

Below is my monitor setup lua. I have two screens one on top of the other. The bottom screen is only used for MFD / radar video.

 

_  = function(p) return p; end;
name = _('Camera + LMFCD');
Description = 'Left MFCD on the left and camera on the center'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width  = 1920;
         height = 1080;
         viewDx = 0;
         viewDy = 0;
         aspect = 1920 / 1080;
    }
}

LEFT_MFCD =
{
    x = 54;
    y = 1133;
    width = 445;
    height = 445;
}

RIGHT_MFCD =
{
    x = 1425;
    y = 1133;
    width = 445;
    height = 445;
}

UIMainView = Viewports.Center

Edited by Beamscanner
Posted (edited)
could you please explain the fix...

 

I ran a repair on 2.5 earlier for other issues. And once i jumped back in the eagle I no longer had the radar exported to my second screen..

 

 

Below is my monitor setup lua. I have two screens one on top of the other. The bottom screen is only used for MFD / radar video.

 

_  = function(p) return p; end;
name = _('Camera + LMFCD');
Description = 'Left MFCD on the left and camera on the center'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width  = 1920;
         height = 1080;
         viewDx = 0;
         viewDy = 0;
         aspect = 1920 / 1080;
    }
}

LEFT_MFCD =
{
    x = 54;
    y = 1133;
    width = 445;
    height = 445;
}

RIGHT_MFCD =
{
    x = 1425;
    y = 1133;
    width = 445;
    height = 445;
}

UIMainView = Viewports.Center

 

The 2nd line,

name = _('Camera + LMFCD');

Replace Camera + LMFCD with a more unique name.

 

The reason is it might be conflicting with the one already existing, if you've made a copy.

Also don't forget to select it in the settings when you launch the game. I've forgotten to do that once or twice and thinking it was borked.

Edited by Riven
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