A10Yoda Posted March 8, 2018 Posted March 8, 2018 As title states, new to liveries and in the process of attempting my first AJS 37 livery but have a few questions. 1.) I noticed from the AJS livery template that the Left and Right or 1 and 2 files do not contain the same layers as the other file. Is there a reason for this? 2.) In the instructions that came with the template it labels only 5 different files that make up the AJS 37. However, I downloaded a few different player created ones and many of them include around 10 files including pilons and other files. Any reason for this? 3.) I was able to export several .dds files and was able to get it to show as a selectable livery in the modelviewer however the livery shows just solid white and no clue why.. Sent from my SM-N950U using Tapatalk
ac5 Posted March 9, 2018 Posted March 9, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work. Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals
A10Yoda Posted March 10, 2018 Author Posted March 10, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work.Was kinda helpful. I am using Gimp and found my issue was the dds was an older version. I updated and tweaked some settings and is now displaying as intended. Sent from my SM-N950U using Tapatalk
swatstar98 Posted April 18, 2018 Posted April 18, 2018 Hi, You need this: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop In the screenshot my export settings, these work. I love you boy! Finally I can export it thnx to u!!! Chinook lover - Rober -
Leadnap Posted December 8, 2018 Posted December 8, 2018 As title states, new to liveries and in the process of attempting my first AJS 37 livery but have a few questions. 1.) I noticed from the AJS livery template that the Left and Right or 1 and 2 files do not contain the same layers as the other file. Is there a reason for this? 2.) In the instructions that came with the template it labels only 5 different files that make up the AJS 37. However, I downloaded a few different player created ones and many of them include around 10 files including pilons and other files. Any reason for this? 3.) I was able to export several .dds files and was able to get it to show as a selectable livery in the modelviewer however the livery shows just solid white and no clue why.. Sent from my SM-N950U using Tapatalk You're essentially working with the developers actual development files... 1: The 1 & 2 files are NOT left and right. "1" is a (probably early) less complex file and the developer suggests making the livery layers there then copying them to the "2" file to export as DDS. I just exclusively use the "2" file. "2" files are the complex and detailed .psd's 2: The 5 files from the developer is what they released to us. The in game sets include the pylons and what not … so enterprising livery makers colored over those too and include them. (I don't for that matter, my darker under grey color still works with the pylons so I figure WTH). I made a video for a different threat, but covered a lot of this on YouTube: --- AJS37 Viggen, F-16C Viper, Adobe Premier. X56 HOTAS, Ryzen 7, GTX 2070S youtube.com/leadnapgaming
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