Wrench Posted March 12, 2018 Posted March 12, 2018 Hey all. Wasn't there a script I saw a while back that could remove damaged units from a group (ground) to stop the group from slowing down enough for the damaged one to keep up? Thanks Wrench Carrier Script.
EasyEB Posted March 13, 2018 Posted March 13, 2018 There is for Arma, I don’t think groups are that dynamic in DCS. I could very well be wrong though.
Pikey Posted March 15, 2018 Posted March 15, 2018 Don't recall it, the fundamental issue is you can't "remove" a unit from a group without recreating them both from scratch. You could proactively destroy or explode ones that are low on health though. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
sea2sky Posted March 15, 2018 Posted March 15, 2018 Hey all. Wasn't there a script I saw a while back that could remove damaged units from a group (ground) to stop the group from slowing down enough for the damaged one to keep up? Thanks Wrench You can explode them programmatically. You can set an explosion power as well. i5-9600K@4.8GHz ★ 32Gb DDR4 ★ rtx5070ti ★ Quest Pro ★ Warthog on Virpil base
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