DD_Fenrir Posted April 12, 2018 Posted April 12, 2018 As the title says, when hosting a Multiplayer mission, clients were unable to see the flak bursts of the 88mm AAA. 20mm tracer fire was visible to all.
71st_AH Rob Posted April 13, 2018 Posted April 13, 2018 As the title says, when hosting a Multiplayer mission, clients were unable to see the flak bursts of the 88mm AAA. 20mm tracer fire was visible to all. Not only no burst but no effect either. No muzzle flash either but you can hear the 88 fire and it will track targets.
REDEYE_CVW-66 Posted April 13, 2018 Posted April 13, 2018 Reported this in "Multiplayer issues" as well.
DD_Fenrir Posted May 24, 2018 Author Posted May 24, 2018 BUMP Could a dev please acknowledge or confirm as reported, as the one posted in Multiplayer bugs thread does not seem to have been officially recognised either. Fairly crucial to online play, would like to see a fix for this as soon as possible.
REDEYE_CVW-66 Posted May 24, 2018 Posted May 24, 2018 Just bumped it in MP issues thread as well. It would also be nice if a fix would be shown in the changelog, so we would not have to host a MP mission just to test it:)
DD_Fenrir Posted June 6, 2018 Author Posted June 6, 2018 Is that in the Open Beta Rob? Just realised I haven't hosted any Multiplayer missions in that yet, just the release - could that be why my clients still can't see flak bursts?
71st_AH Rob Posted June 7, 2018 Posted June 7, 2018 yes, OB, have not bothered with release for a while
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