Strut Posted April 14, 2018 Posted April 14, 2018 (edited) Do we / or should we make Mip Maps for Diff (Diffuse) and or RM (RoughMet) maps now ? I have never done them for the skins i have made, but I am very curious ? Edited April 14, 2018 by Strut Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
SkateZilla Posted April 15, 2018 Posted April 15, 2018 Yes, Should always have MipMaps.. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
==Wiggy== Posted April 15, 2018 Posted April 15, 2018 Ouch. None of my skins use mip maps. Cheers, Rick CSEL\CMEL\IFR Certified Airplane Nut
Strut Posted April 16, 2018 Author Posted April 16, 2018 Thanks SkateZilla ! Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
Santus Posted April 17, 2018 Posted April 17, 2018 It's not that your livery will not work without mip maps but they increase rendering speed and reduce aliasing artifacts. - Livery Catalog - Youtube channel
Strut Posted April 17, 2018 Author Posted April 17, 2018 Thanks Santus, ive just redone and uploaded my RoughMet/PBR Spitfire versions and redid the Diff and RoughMet textures with MipMaps, il be revisiting the other skins i have as well to do the same thing, thanks for your input as well. Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
SkateZilla Posted April 17, 2018 Posted April 17, 2018 And Reduce Texture Flicker Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
==Wiggy== Posted April 17, 2018 Posted April 17, 2018 So what settings give the best quality when using Mip Maps? Since I've not used them before. There's a lot of options using Photoshop with Nvidia plugin. Cheers, Rick CSEL\CMEL\IFR Certified Airplane Nut
Santus Posted April 19, 2018 Posted April 19, 2018 Truth be told, I am not the guy who tries everything and then decides what fits him best, so I haven't thoroughly tested all setting. I just use the following two and all works well: 1 is to preserve layer opacity in cases such as the F-5e's drag-chute which has holes in it. 2 is to generate mip maps eager to hear if anyone else has something more to pitch in. Cheers - Livery Catalog - Youtube channel
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