Johnny_Rico Posted May 23, 2018 Posted May 23, 2018 Bought a copy of Persian Gulf to host on the server ..... It crashes when I try to load the PersianGulf mission I can load a Caucasus mission without any problem 2018-05-23 17:06:41.191 INFO EDCORE: 0.000002 s landscape5::lModels5File 2018-05-23 17:06:41.248 INFO EDTERRAINGRAPHICS41: remapper.deformers is not empty 2018-05-23 17:06:41.618 INFO EDCORE: try to write dump information 2018-05-23 17:06:41.618 INFO EDCORE: # -------------- 20180523-170640 -------------- 2018-05-23 17:06:41.618 INFO EDCORE: C:\Windows\system32\igd10iumd64.dll 2018-05-23 17:06:41.618 INFO EDCORE: # C0000005 ACCESS_VIOLATION at D23077C1 00:00000000 2018-05-23 17:06:41.621 INFO EDCORE: 00000000 00000000 0000:00000000 2018-05-23 17:06:41.624 INFO EDCORE: D23077C1 0014DC20 0000:00000000 C:\Windows\system32\igd10iumd64.dll OpenAdapter10_2()+11381 2018-05-23 17:06:41.624 INFO EDCORE: D23626BD 0014DD70 0000:00000000 C:\Windows\system32\igd10iumd64.dll OpenAdapter10_2()+6C27D 2018-05-23 17:06:41.625 INFO EDCORE: D235DB56 0014DF40 0000:00000000 C:\Windows\system32\igd10iumd64.dll OpenAdapter10_2()+67716 2018-05-23 17:06:41.626 INFO EDCORE: F8362EB5 0014DFF0 0000:00000000 C:\Windows\system32\d3d11.dll D3DKMTCloseAdapter()+BA48D 2018-05-23 17:06:41.627 INFO EDCORE: D2CA5ACA 0014E070 0000:00000000 D:\games\DCS_World_OpenBeta\bin\dx11backend.dll ?getBufferManager@DX11Renderer@RenderAPI@@QEAAPEAVDX11BufferManager@2@XZ()+8DA 2018-05-23 17:06:41.627 INFO EDCORE: D4360C63 0014E7F0 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edterrainGraphics41.dll ?init@lMaterialParamsArrayGraphics@edtg41@@QEAAXAEBUlMaterialParamsArray@landscape5@@@Z()+8C3 2018-05-23 17:06:41.628 INFO EDCORE: D42D1DB3 0014E830 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edterrainGraphics41.dll 2018-05-23 17:06:41.628 INFO EDCORE: D435FF62 0014E900 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edterrainGraphics41.dll luaopen_edterrainGraphics41()+1C82 2018-05-23 17:06:41.629 INFO EDCORE: D433CE89 0014EB40 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edterrainGraphics41.dll createInstancerRenderable()+38959 2018-05-23 17:06:41.629 INFO EDCORE: D43442F7 0014EBB0 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edterrainGraphics41.dll CreateITerrainGraphics()+67 2018-05-23 17:06:41.630 INFO EDCORE: E1E84CA5 0014EC90 0000:00000000 D:\games\DCS_World_OpenBeta\bin\Inter.dll ?createTerrainGraphics@ITerrainGraphicsEntryPoint@edterrain@@QEAAPEAVITerrainGraphics@2@PEAVITerrain@2@PEAUlua_State@@V?$function@$$A6AXMAEBV?$basic_string@D@ed@@@Z@std@@@Z()+155 2018-05-23 17:06:41.631 INFO EDCORE: D6C194F9 0014ED10 0000:00000000 D:\games\DCS_World_OpenBeta\bin\Terrain.dll ?createGlobalLand@@YAXXZ()+12C9 2018-05-23 17:06:41.631 INFO EDCORE: 4019FF08 0014EDC0 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.631 INFO EDCORE: 4019E63C 0014F020 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.632 INFO EDCORE: 4018B4F9 0014F140 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.632 INFO EDCORE: D6DF792A 0014F170 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edCore.dll ?sendOutputSymbol_@FSM@Common@@AEAAXI@Z()+4A 2018-05-23 17:06:41.633 INFO EDCORE: D6DF78C8 0014F1B0 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edCore.dll ?enterToState_@FSM@Common@@AEAAXI@Z()+C8 2018-05-23 17:06:41.633 INFO EDCORE: D6DF7717 0014F1E0 0000:00000000 D:\games\DCS_World_OpenBeta\bin\edCore.dll ?onSymbol_@FSM@Common@@AEAAXI@Z()+1A7 2018-05-23 17:06:41.633 INFO EDCORE: 4019DEDB 0014F240 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.633 INFO EDCORE: 3FDFA23B 0014F270 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.634 INFO EDCORE: 3FDFBFDD 0014FA50 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.635 INFO EDCORE: 40320173 0014FA90 0000:00000000 D:\games\DCS_World_OpenBeta\bin\DCS.exe 2018-05-23 17:06:41.637 INFO EDCORE: 77AC59CD 0014FAC0 0000:00000000 C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 2018-05-23 17:06:41.637 INFO EDCORE: 77BFA561 0014FB10 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 2018-05-23 17:06:41.740 INFO EDCORE: Minidump created. 2018-05-23 17:06:41.740 INFO DCS: try to write track filedcs.log-20180523-170640.zipgulf1.miz METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Bruce_D Posted May 23, 2018 Posted May 23, 2018 Mine crash before start the mission.dcs.log-20180523-193503.zip
Johnny_Rico Posted May 23, 2018 Author Posted May 23, 2018 does the same thing happen if you try to enter the editor using PersianGulf ? METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
HellsBells Posted May 23, 2018 Posted May 23, 2018 (edited) Same Log has this Failed to read serial number for 'PERSIANGULF_terrain' also ERROR WorldPlugIns: Failed to read serial number for 'AJS37' Edited May 23, 2018 by HellsBells | i9 9900K Octa Core 2TB SSD +32GB Spectrix DDR4 @3200MHz RGB | 2 x Radeon RX480 in Crossfire. | TrackIR5 HOTAS Warthog,MFG Crosswind Pedals | Cougar MFDs | [OCG] Oceanic Combat Group discord.gg/ZmXEBSU "Through The Inferno" by deadlyfishes Official Australian Servers SRS: All Servers have Auto-Connect Enabled Server 1: TTI Caucasus Server 2: TTI Persian Gulf Server 3: OCG Training Server 4: OCG NTTR & Multiplayer Missions Australian Website AU Discord Server
Johnny_Rico Posted May 23, 2018 Author Posted May 23, 2018 (edited) my own copy is also flaggin ERROR WorldPlugIns: Failed to read serial number for 'PERSIANGULF_terrain' but I clearly own it on both accounts and I am able to use it on my gaming PC Still wont work on the server tho .... Edited May 23, 2018 by Johnny_Rico METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Andy1966 Posted May 23, 2018 Posted May 23, 2018 [ATTACH]185141[/ATTACH] Hello All, Me too, got crash first time trying to load PG map. my machine has been running all day while I was at work though, so I will reboot and try again. Here are logs [ATTACH]185141[/ATTACH] We are Virtual Pilots, a growing International Squad of pilots, we fly Allies in WWII and Red Force in Korea and Modern combat. We are recruiting like minded people of all Nationalities and skill levels. http://virtual-pilots.com/ [sIGPIC][/sIGPIC]
Andy1966 Posted May 23, 2018 Posted May 23, 2018 up date.. rebooted and opened the map all is good![ATTACH]185149[/ATTACH] We are Virtual Pilots, a growing International Squad of pilots, we fly Allies in WWII and Red Force in Korea and Modern combat. We are recruiting like minded people of all Nationalities and skill levels. http://virtual-pilots.com/ [sIGPIC][/sIGPIC]
HellsBells Posted May 24, 2018 Posted May 24, 2018 (edited) I read a post on Lotatc and to disable lotatcGameGUI.lua in the Saved Games/DCS.Openbeta/Scripts/Hooks/*.* Still testing Edited May 24, 2018 by HellsBells | i9 9900K Octa Core 2TB SSD +32GB Spectrix DDR4 @3200MHz RGB | 2 x Radeon RX480 in Crossfire. | TrackIR5 HOTAS Warthog,MFG Crosswind Pedals | Cougar MFDs | [OCG] Oceanic Combat Group discord.gg/ZmXEBSU "Through The Inferno" by deadlyfishes Official Australian Servers SRS: All Servers have Auto-Connect Enabled Server 1: TTI Caucasus Server 2: TTI Persian Gulf Server 3: OCG Training Server 4: OCG NTTR & Multiplayer Missions Australian Website AU Discord Server
Bruce_D Posted May 24, 2018 Posted May 24, 2018 does the same thing happen if you try to enter the editor using PersianGulf ? Mine stopped the problem when I enter in options na put the "SSAA" to off
ThePutzer Posted May 24, 2018 Posted May 24, 2018 Same here yes,,, same lock up loading into editor as in multi-play.
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