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Posted

It's a little hard to time a screen shot on this. Basically both beacon lights reflect heavily off the cockpit console in daylight. It's almost as if the light is ignoring the fact that the fuselage is in the way.

 

 

I've only been playing the PG map since it was available, so I have no idea if this is only true on the PG map.

Posted
It's a little hard to time a screen shot on this. Basically both beacon lights reflect heavily off the cockpit console in daylight. It's almost as if the light is ignoring the fact that the fuselage is in the way.

 

 

I've only been playing the PG map since it was available, so I have no idea if this is only true on the PG map.

 

 

Agreed, first noticed it when I fired up the new PG map. The red light is now flashing inside the cockpit despite it being obscured by the fuselage.

 

 

Only way round it at the moment is to turn the light off. I haven't tried any other map since the patch so also unsure if its just PG. Will take a look when I can.

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Posted

Hi both it has been clearly mentioned at the bottom of the change notes for the latest patch. Cheers. :thumbup:

 

Known issues

Player parkings on carrier are broken.

External lights (flashlight, taxi light) are visible inside some cockpits.

Spitfire tail wheel contact model with ground is broken.

Callsign: NAKED

My YouTube Channel

 

[sIGPIC][/sIGPIC]

Posted
Hi both it has been clearly mentioned at the bottom of the change notes for the latest patch. Cheers. :thumbup:

 

Known issues

 

External lights (flashlight, taxi light) are visible inside some cockpits.

 

 

Thanks for pointing this out.

Posted

That will teach me to not read the notes. Apologies.

Techlabs Chameleon Watercooled Gaming PC - Intel Core i7 6700K @ 4.7GHz : Samsung 950 Pro 256GB SSD, Samsung 500 gig SSD, Seagate 1TB 7200RPM Drive : MSI GeForce GTX 1080 "Founders Edition" 8192MB : 800W '80 Plus Gold' Modular Power Supply : 32GB (2x16GB) DDR4 PC4-25600C16 3200MHz : Occulus Rift S : TM Warthog : MFG Crosswind V2 : Win 10 64. PointCTRL.

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