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Nose/Wings/Squadron digits Draw Arguments


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Posted

Greetings guys,

 

 

Anyone knows the proper Argument or of it's bug, for the third digit?

 

 

Arg #31 does the First, Arg #32 the Second but for the third digits which should be Arg #52, it does nothing, even when i used someone's here old tool to extract Argument list from models, in the list only Arg 31 and 3 shows, nothing to point to the last digit remaining. I'm working on a VR Main Menu Screen, but annoying to see one remaining digit overlapping my customed made livery which has it's own digits. :(

 

 

Screenshot below to show the last one i mean.

 

 

PS: It ain't for a livery, so has nothing to do with a description lua, it's for the VrScene LUA file, so digits goes away with arguments as other setup you gotta make.

 

 

 

 

 

Thanks

 

 

 

 

 

11DMt1w.jpg

Posted

442

 

XYZ123 : 443, 444, 445, 442, 31, 32

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  • 2 weeks later...
Posted

anyway if you need it for VRScene you can use this :

 

 

 

scene.m:setAircraftBoardNumber(123);

 

 

 

it's easier to change board number this way

Posted
anyway if you need it for VRScene you can use this :

 

 

 

scene.m:setAircraftBoardNumber(123);

 

 

 

it's easier to change board number this way

 

 

 

 

Cool, but too late now, used the 3 seperate lines for each, but thanks.

Posted

For Older AI, 1st Digit is 52

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