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Posted

Hi guys,

 

I noticed that part of HUD projection can be lost when you look at it from a higher altitude/view angle. This is quite an annoying issue when you use Track IR.

I'm not sure whether this is also the same in a real hornet cockpit.

attachment.php?attachmentid=186762&stc=1&d=1528330928

 

Regards

2007915705_HUDprojection.thumb.JPG.1ae3249be92d5dee1d12df4d73364a31.JPG

Posted

Dont know either, but for now, I just lower/raise the virtual seat a little, when I encounter this. I mapped the seat up/down to one of my 2-way momentary switches on a button box.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted

For me I adjust my TrackIR to be a little lower, never have this problem.

HOTAS: Thrustmaster Warthog

PC: it's much better now

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