sopebird Posted June 7, 2018 Posted June 7, 2018 Hi guys, I noticed that part of HUD projection can be lost when you look at it from a higher altitude/view angle. This is quite an annoying issue when you use Track IR. I'm not sure whether this is also the same in a real hornet cockpit. Regards
Knock-Knock Posted June 7, 2018 Posted June 7, 2018 Dont know either, but for now, I just lower/raise the virtual seat a little, when I encounter this. I mapped the seat up/down to one of my 2-way momentary switches on a button box. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
SCU Posted June 7, 2018 Posted June 7, 2018 For me I adjust my TrackIR to be a little lower, never have this problem. HOTAS: Thrustmaster Warthog PC: it's much better now
sopebird Posted June 8, 2018 Author Posted June 8, 2018 Seems that we can endure this small issue. But as a historic module in flight sim, I hope we can make every detail to perfect.
Recommended Posts