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Posted (edited)

A baseline benchmark for a variety of systems would be helpful. Thus I have an attached track (F-18 ) and my own results. I've also made a pair of videos showing system resource usage (not recorded during bench runs). This does bump GPU usage up a little. Of particular note is the CPU usage. Despite claims to the contrary, DCS very clearly uses only 1.5 threads both in VR and at 1080p. It is also the bottleneck at these fairly high settings despite the mission being empty save for the player aircraft.

 

System specs: i7-8700k at 4.9 GHz, GTX 1080 Ti @ +20% power, +50 MHz core, +100 MHz memory and 16 GB DDR4 3200 CL16

 

First up is 1080p stock configuration (enter bios, hit restore defaults, this also sets RAM to 2133, I also restored stock 1080 Ti settings).

FPS min: 91

Max: 177

Avg: 130.65

 

VR stock configuration:

Min: 39

Max: 91

Avg: 51.69

 

Overclocked 1080p:

Min: 107

Max: 196

Avg: 155.27

 

Overclocked VR:

Min: 41

Max: 91

Avg: 59.27

 

Settings used:

DCSsettings.thumb.jpg.9e92847aa343d20b369cc570f13a7a7a.jpg

 

1080p video:

 

 

VR:

 

Track file: DubaiBench.trk

 

Edit: set fraps to 120 second benchmark.

Edited by BeastyBaiter

System specs: i5-10600k (4.9 GHz), RX 6950XT, 32GB DDR4 3200, NVMe SSD, Reverb G2, WinWing Super Libra/Taurus, CH Pro Pedals.

Posted

Let’s hope for multithreadeding soon

BlackeyCole 20years usaf

XP-11. Dcs 2.5OB

Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram

 

 

New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday.

  • 1 month later...
Posted

I assembled a new computer yesterday.

 

Its basically the same as yours except I got a 1080 non-TI and I got 32GB of ram at CL14, same freq.

 

Will see if i remember to report back.

Proud owner of DCS: FC3, A-10C Warthog, F-14A/B Tomcat, F-5E Tiger, Mig21bis Fishbed, Mirage 2000C, Nevada Test Site, Normandy, Ka-50 Black Shark, Mi-8MTV2 Magnificent Eight, UH-1H Huey, SA342 Gazelle, Bf 109 K-4 Kurfurst, FW 190 D-9 Dora, Spitfire LF Mk. IX, P-51D Mustang Combined Arms, Hawk T.1A, L-39 Albatros, NS 430 Nav System, F-86F Sabre, MiG-15bis, AV-8B Night Attack V/STOL, F/A-18C Hornet, Yak-52 and the mighty AJS-37 Viggen! :music_whistling:

Posted

Nice testing, but what do you think about STUTTERS?

 

I am pretty sure after days of testing, that the main reason for stutters is that

some situations / terrains jump from 20 to 50 FPS or more all the time.

 

Either 30 or if possible 60 stable and constant, only this guarantees fluidity.

(for a 60 Hertz monitor).

Anything else than 30 or 60 stutters like crazy with my setup. 120 is not reachable,

but I guess a stable 120 would be pretty fluid too.

 

No way to fly in Nevada or Normandy, (Stutters due to jump from 20 to 50 FPS or more all the time)

 

Caucasus and PG are most of the time OK, with eitner 30 or 60 FPS STABLE.

Settings-AC-4.thumb.jpg.8b71e5aa6d361dbff46703412f658833.jpg

Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel 12-Core i7-8086K @ 4.0 GHz    Memory: 32GB Corsair DDR4-3000 MHz
Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB
Monitor ASUS - Oled PG42UQ 41.5" @ 4K    1 SSD Samsung 860 PRO 256 GB    1 SSD Samsung 990 PRO NVMe M.2 4 TB
Windows 11 Home - 64    CH Products Combatstick, Throttle and Pedals

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