BiBa Posted June 13, 2018 Posted June 13, 2018 (edited) I programed a CVN carrier mission and added a group of Hornet to follow up. I tried to set my Hornet with a cold start, to have enough time watching the other taxing out for take off, but ended being bumped in with a broken wing by the other aircraft who exploded! I managed to evade to the rear but even the Aircrafts who managed the takeoff, crushed in me later and the rest followed while taxing after landing ending in a carambolage! (Same result every mission new start) The problem there is when you choose the option "Takeoff from Ramp", the Mission Editor sets your craft to Auto, so you cannot chose a parking slot. Stupidly ME sets always the player in the front of the deck, just on the way where the others taxi to get hooked. On land they do recognize obstacles and react accordingly. Why are they blind on deck? :doh: Those pilots may have a license to fly, I doubt if they have a driving license. :megalol: AI stands for Artificial Intelligence and not Imbecile. In the air they are able to adapt to unexpected obstacles and to initiate a corresponding maneuver. On deck they seem to be suicidal... :helpsmilie: In the meanwhile until this bug is solved, I've set the player on Takeoff from runway to avoid a multiple crash. Until then those Artificial Imbeciles will keep on scorning the good reputation of the Marine... Attached is the *.TRK File to replay the multiple crash. PS. you'll need for the replay the "3-Ship USS Arleigh Burke Class" mod from Markindel. You can download it from the following DCS Downloads/user files: https://www.digitalcombatsimulator.com/en/files/1731335/?sphrase_id=11813363 Then add it to the folder "saved games/DCS openbeta/mods/tech"AI Deck-Carambolage.trk Edited June 13, 2018 by Biba missing TRK File BiBa...............BigBang WIN 10-64 Pro. MoBo: ASUS ROG STRIX Z390-F GAMING. 1TB Samsung SSD 960 PRO M.2 + 4TB SSD LEXAR 790. CPU: Intel Core i9-9900K. GPU: MANLI RTX 2080 Ti. RAM: HyperX 3200 MHz 64 GB. Monitor: ASUS 4K 28"/VR: Pimax 4K/TrackIR-5/SAITEK X55 Rhino HOTAS-Yoke-Rudder-Trim Wheel-THRUSTMASTER TCA Quadrant.
Wizard1393 Posted June 15, 2018 Posted June 15, 2018 The Hornet module and accompanied carrier are in Early Access state. I'm sure this behaviour will develop over time. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
mytai01 Posted August 19, 2018 Posted August 19, 2018 The Hornet module and accompanied carrier are in Early Access state. I'm sure this behaviour will develop over time. I don't think it's just a Hornet or Stennis issue... MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
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