Wolf8312 Posted June 13, 2018 Posted June 13, 2018 Guys when I set the time of take off for my enemy planes, when I then fly the missions the planes are never there. Mission start time is 4.0000 and take off time I set to 4:0500. Five minutes past four right? I’m not sure if there’s something I am doing wrong but maybe later I will post a screenshot. But for now does anyone know why this is happening. If I reset the time to 4:0000, the planes are back again, they only seem to be gone if I alter the time in any way which makes me think I am doing something wrong. It was my intention and assumption was that they should start on the airfield/runway anyhow so even if somehow I am setting the time wrong I don’t see why they should not be present. My way to get round it is to use a trigger zone and activate the enemy planes but this often means FPS drops on the first mission play through as the assets are loaded in, which is very bad for VR. This can be mitigated I think by loading static copies of every enemy plane into the mission before the real enemy AC are activated, but I don’t want to have to always use this method. Any ideas? ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
ScopeDope Posted June 14, 2018 Posted June 14, 2018 I think to get it to work like to want you have to do the following: Check "uncontrolled" in AI box Set a triggered action (the box next to the waypoint icon tab that sort of looks like a four leaf clover).. perform task, START Set a trigger in the mission for ONCE, TIME MORE, PUSH AI TASK (select group you want to start from the drop down there) It's a bit unintuitive, but it's the standard way, that or LATE START, and then trigger them that way, but they automatically appear when doing it that way
Wolf8312 Posted June 15, 2018 Author Posted June 15, 2018 I think to get it to work like to want you have to do the following: Check "uncontrolled" in AI box Set a triggered action (the box next to the waypoint icon tab that sort of looks like a four leaf clover).. perform task, START Set a trigger in the mission for ONCE, TIME MORE, PUSH AI TASK (select group you want to start from the drop down there) It's a bit unintuitive, but it's the standard way, that or LATE START, and then trigger them that way, but they automatically appear when doing it that way Thanks for the response. Just to be clear if I do it that way will the enemy planes start on the airfield/map at mission start or will they be loaded in later when triggered? Only way I am doing this you see is to avoid potential fps drops when they are loaded in! Thanks again. ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
Ironhand Posted June 15, 2018 Posted June 15, 2018 Thanks for the response. Just to be clear if I do it that way will the enemy planes start on the airfield/map at mission start or will they be loaded in later when triggered? Only way I am doing this you see is to avoid potential fps drops when they are loaded in! Thanks again. They are visible from mission start doing it via "uncontrolled". Sample attachedLate Start Example.miz YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
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