bbrz Posted July 4, 2018 Posted July 4, 2018 It's not a biggie of course, but watching the Viggen from the external view it, the 'dragging' half-way locked mainwheels do look rather strange as they are rotating at an estimated 50% rate/speed. Nosewheel is perfectly fine. Just mentioning it because this animation problem might be a quick fix. i7-7700K 4.2GHz, 16GB, GTX 1070
Cobra847 Posted July 4, 2018 Posted July 4, 2018 It's not a biggie of course, but watching the Viggen from the external view it, the 'dragging' half-way locked mainwheels do look rather strange as they are rotating at an estimated 50% rate/speed. Nosewheel is perfectly fine. Just mentioning it because this animation problem might be a quick fix. Crap - i had forgotten about this one. Fix inc! Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
bbrz Posted July 4, 2018 Author Posted July 4, 2018 Wow, that was really quick! Thanx :) i7-7700K 4.2GHz, 16GB, GTX 1070
Cobra847 Posted July 8, 2018 Posted July 8, 2018 Still not fixed. It's been 4 days, fixes take some time to propagate through our own QA to the game branch itself. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Juancio Posted July 8, 2018 Posted July 8, 2018 It's been 4 days, fixes take some time to propagate through our own QA to the game branch itself. Sorry, I thought this was included in the latest patch.:thumbup:
Juancio Posted August 29, 2018 Posted August 29, 2018 Noticed this was fixed in the latest beta patch (2.5.3.21016). Thank you HB!
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