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Posted (edited)

Simple problem: I've got a mission and want to record tracks for bug reporting - but this isn't possible when taking off of the moving Stennis, so I thought I'd just move my Hornet to a field instead, and I'm struggling. Hard dealwithit.png

 

Situation: Got the boat, my Hornet and a S-3B tanker plus their respective landing WPs. They're all exactly on top of each other and I can't grab a certain node to get it off there without causing a mess rainbowdashwink.png

 

What I tried: Selecting the WP I want to move beforehoof. I know this worked once, years ago, maybe even back in LOMAC. Can't remember exactly. Doesn't work anymore. Also, I tried to pick my Hornet out of the unit list to have it selected prior to the attempt to move it off. Even set it to a normal turning point instead of take off. No luck with any of these... fluttershysad.png

 

My wish: Would be great if the ME wouldn't just switch to any of the other nodes on top of each other when I try to move one away that I clearly selected beforehoof by selecting the right unit and it's WP that I want to get out of there fsgrin.png

 

Thanks ajmug.png

 

PS: I'll probably try hacking the mission file inside that miz now rdlaugh.png

Changing some coords after setting the TO WP to turning point should be easy as pie pinkiepieexcited.png

 

Edit: Hacking the file actually worked on first try. Changed type and action of the first WP to "Turning Point" and just added 100 to the x and y values of it and the unit itself. Wasn't the most convenient way, but it got the work done at least for me now twilightsmile.png

Edited by Eldur

dcsdashie-hb-ed.jpg

 

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