Eldur Posted July 29, 2018 Posted July 29, 2018 (edited) Simple problem: I've got a mission and want to record tracks for bug reporting - but this isn't possible when taking off of the moving Stennis, so I thought I'd just move my Hornet to a field instead, and I'm struggling. Hard Situation: Got the boat, my Hornet and a S-3B tanker plus their respective landing WPs. They're all exactly on top of each other and I can't grab a certain node to get it off there without causing a mess What I tried: Selecting the WP I want to move beforehoof. I know this worked once, years ago, maybe even back in LOMAC. Can't remember exactly. Doesn't work anymore. Also, I tried to pick my Hornet out of the unit list to have it selected prior to the attempt to move it off. Even set it to a normal turning point instead of take off. No luck with any of these... My wish: Would be great if the ME wouldn't just switch to any of the other nodes on top of each other when I try to move one away that I clearly selected beforehoof by selecting the right unit and it's WP that I want to get out of there Thanks PS: I'll probably try hacking the mission file inside that miz now Changing some coords after setting the TO WP to turning point should be easy as pie Edit: Hacking the file actually worked on first try. Changed type and action of the first WP to "Turning Point" and just added 100 to the x and y values of it and the unit itself. Wasn't the most convenient way, but it got the work done at least for me now Edited July 30, 2018 by Eldur
Frederf Posted July 30, 2018 Posted July 30, 2018 Keep clicking stacked icons to cycle selection through the stack.
Recommended Posts