yogipol Posted September 11, 2018 Posted September 11, 2018 (edited) After latest update (OB) I have noticed big change in texture resolution. Landing on carrier in VR is now very hard when performing VMC approach. I can't see runway markings during whole approach. The runway centerline, runway edge markings are not visible at all. All these things help very much as a reference points during landing. Arresting cable system becomes visible when 0.2NM from the carrier. Same with runways when performing ground operation. The textures look good from far distance but not when on the ground or close to it. Edited September 14, 2018 by yogipol HP Reverb, Intel I7 9700K, Zotac GTX 2080Ti, 32GB Ram @4000Mhz Corsair, SDD M.2 500GB Samsung 970 PRO
Talonx1 Posted September 11, 2018 Posted September 11, 2018 Make sure anistrophic filtering hasnt been turned down. No reason it shouldnt be set to 16x its not a major performance hit. I see no difference now in textures opposed to previous versions.
dburne Posted September 11, 2018 Posted September 11, 2018 Make sure anistrophic filtering hasnt been turned down. No reason it shouldnt be set to 16x its not a major performance hit. I see no difference now in textures opposed to previous versions. Agree also, I run AF at 16x. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Zarma Posted September 13, 2018 Posted September 13, 2018 +1 i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074
yogipol Posted September 14, 2018 Author Posted September 14, 2018 Ok, now I know what was the reason of my problem. It is Nvidia control panel settings, where I set performance as a main goal for my GPU. I changed to quality and textures went back to what I had before. HP Reverb, Intel I7 9700K, Zotac GTX 2080Ti, 32GB Ram @4000Mhz Corsair, SDD M.2 500GB Samsung 970 PRO
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