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Trying to tweak out right performance out of rift


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Posted (edited)

No. It is the 4xMSAA and High. visibility that kills his FPS.

While Flat Shadows drains some FPS, it is nothing compared to the other two.

 

1.4 PD on The Odyssey plus and 4xMSAA and Visib. High is just asking for trouble.

 

Anisotropic filtering you can go to at least 8x. It does not drain much FPS at all.

Try go Shadows High (not terrain object shadows) as it will put more strain on your GPU. Balance CPU and GPU workload.

 

Johnic, I think you should follow. my guide in this thread - but adjust the PD to your liking since you have the Samsung Odessey plus vr.

Edited by Schmidtfire
Posted

johnic - I see in your settings that you have ticked "Vsync".

 

Untick it it's your issue. With oculus rift if you tick "Vsync" the refresh rate is locked low (40-45fps iirc with very bad smoothness).

 

Vr headsets have their own external "Vsync" - if ticked ingame it messes up everything.

 

Only tick "Vsync" if you use screen.

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