OverDhill Posted December 17, 2018 Posted December 17, 2018 A quick poll. What is your top 5 most used rotary encoder inputs used for?
Goblin Posted December 17, 2018 Posted December 17, 2018 Elevator trim. Rudder trim. Aileron trim. Sight distance. Sight wingspan. Basically anything that can be increased with one button, and decreased with another button. Different engine controls for instance.
Mr_sukebe Posted December 17, 2018 Posted December 17, 2018 Radio channel, radio volume, kneeboard, time accelerate/decelerate, night vision brightness 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
SGT Coyle Posted December 17, 2018 Posted December 17, 2018 HSI Course and Heading. Altimeter Pressure Radio Channels Brightness of lights and displays Radio Volumes ADI adjustment Sight Adjustments NVG Brightness and Gain HUD Brighness if available Almost anything I can map an encoder to. Most game encoders I have mapped to 4 way hats. Especially ones that require a good turn of the head to see. Bad back. That's why it's so important to have CW and CCW keyboard commands fo encoders and rotary switches. Night Ops in the Harrier IYAOYAS
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