bandit648 Posted January 28, 2019 Posted January 28, 2019 It appears with dynamic weather systems that the clouds base altitude is set to some static value of around 8000 ft. Does anyone know if there's any way to change this through the config files (.lua, .fx etc.). I've looked everywhere for where this value is set and can't seem to find anything. PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2 Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map
PreAmp Posted January 30, 2019 Posted January 30, 2019 When you are in the Dynamic Weather tab. Make sure you save the generated weather you have chosen (make a unique name). Then go to: C:\Users\Username\Saved Games\DCS.openbeta\MissionEditor\weather\dynamic (Or the equivalent for your system). Then find your weather file and edit it, I use Notepad++ for editing. Hope this is useful! Specs: CPU Intel HexaCore i7-6850K @ 3.60GHz GPU NVidia GeForce GTX 1070 8GB RAM 32 GB DDR4 2933 HyperX Predator
bandit648 Posted January 31, 2019 Author Posted January 31, 2019 When you are in the Dynamic Weather tab. Make sure you save the generated weather you have chosen (make a unique name). Then go to: C:\Users\Username\Saved Games\DCS.openbeta\MissionEditor\weather\dynamic (Or the equivalent for your system). Then find your weather file and edit it, I use Notepad++ for editing. Hope this is useful! I wish it was as simple as editing the dynamic weather lua file. If you configure dynamic weather you'll notice the cloud base altitude is the same every time. It's set to a default level of a rather high 8000 ft. There must be a static/default value for this located somewhere in the config files but I've been unable to find it. Cirrus cloud levels are set in the cirrus.fx file but I can't find a similar value for the dynamic weather clouds. Unfortunately it doesn't appear there is any way to set the cloud level or thickness the way you can for static weather clouds. PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2 Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map
pimp Posted February 2, 2019 Posted February 2, 2019 There has to be a way to modify the base altitude. Anybody? i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
PreAmp Posted February 2, 2019 Posted February 2, 2019 I wish it was as simple as editing the dynamic weather lua file. If you configure dynamic weather you'll notice the cloud base altitude is the same every time. It's set to a default level of a rather high 8000 ft. There must be a static/default value for this located somewhere in the config files but I've been unable to find it. Cirrus cloud levels are set in the cirrus.fx file but I can't find a similar value for the dynamic weather clouds. Unfortunately it doesn't appear there is any way to set the cloud level or thickness the way you can for static weather clouds. Ok, I didn’t realize that... I got this idea by a YouTube vid from ShiftyMover, but he was editing the locations of the highs and lows in that vid... I wrongly assumed that other parameters could be changed as well. Sorry for the false info there... Specs: CPU Intel HexaCore i7-6850K @ 3.60GHz GPU NVidia GeForce GTX 1070 8GB RAM 32 GB DDR4 2933 HyperX Predator
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