Harley Davidson Posted January 31, 2019 Posted January 31, 2019 I made a couple of custom F86 skins and its weird that something like that would stop you from joining a multi server... I see that there is a "pure texture" setting. Is there a work around? Its funny that IL2 can download custom skins so all can see them and DCS hasn't got that feature...
Rudel_chw Posted January 31, 2019 Posted January 31, 2019 If the skin is placed on /saved games/ it should not impact on the Multiplayer For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
speckfire Posted January 31, 2019 Posted January 31, 2019 They dont have to be in /savedgames you can have them under /../Bazar/liveries...no issues here in Multiplayer Speed is life !!!
Harley Davidson Posted February 1, 2019 Author Posted February 1, 2019 Do I have to put a .lua file in the folder? Not sure as I haven't previously added them there. I know I'll have to add an F86F folder to saved games/DCS/mods/aircraft/F86F, put in the new textures, but anything else?
Shahdoh Posted February 1, 2019 Posted February 1, 2019 Have you modified original skins? If so, that may affect the integrity check. A custom skin should be in its own folder with its own description.lua identifying the appropriate files and give it a new name.
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