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Posted (edited)

Hi,

 

 

i had a few ideas. Not sure how hard it is to implement, but here I go:

 

 

- make a "debug" function for mission creators (so i know, why a unit was triggered to intercept something or whatever or like in my last mission, where a helicopter did not land on a carrier as planned, but flew half way back to its land base, even if the distance was only 30nm and it should have enough fuel for that)

- for tanker training: show a text that tells me why the tanker wont connect (sometimes i am really spot on and nothing happens and i have no idea why)

- make it possible for a ship to follow another ship.. like all the actions that air units can have on other air units..

- make it possible to save multiplayer missions so i can continue with my friend at a later time at the same spot

- make it possible to have static objects neutral (i had a static c5 that was constantly shot by some russian tank and could only stop it by placing the tank behind 2 buildings)

- give the possibility to alter the factions after you created the mission already. I know, there is a mod for this, but it renames all my triggers and waypoints

- add an American submarine

- add ability to limit ship weapons (so for example, i only want it to have the machine gun anti air, but no rockets that shoot a target on 200nm)

- add ability so enemy units communicate with each other.. for example i have some SAM site and they see me, they should communicate to other enemy forces (like a SU-33), that i am nearby. The link should be set manually, so you can control which units communicate with each other, so the whole mission doesnt get screwed

- let the S-3 also have a probe and not only a basket.. for the A-10

- add subcategories for random system failure (like i want it random, but only part of the radio equipment for example)

- make cockpit reflect light from thunderstorm

Edited by tebsu
Posted

This should be moved to wishlist.

GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K 4,9GHz | RAM: 64GB DDR4 3000MHz
VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick
OS: Windows 10 22H2

Posted (edited)
Ummm-Yes-I-Have-A-Question-Wtf-meme.jpg

 

 

well, why not? I have a mission where the A10 is flying long distances over the water, as the coast and inland is covered with SAMs. It would be good if I could air refuel without the KC135 but use a tanker thats nearby, based on a carrier.

Edited by tebsu
Posted

It would be easier to launch a KC-135 from a carrier deck :)

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