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Posted (edited)

Despite the title I am aware this shouldnt be possible however its the only way I can think to describe the problem.

 

 

I played through the weekly "Strike Fighter" mission yesterday once and was shot down on my first attempt. I pressed fly again at the end and when I launched from the carrier the aircraft pitched up violently and to begin with the only way I was able to avoid crashing was to roll her over each time.

 

 

I managed to get the FCS page open and the values didnt seem to show any issues with the stab position, and the controller input display (Right Ctrl + Enter) showed my stick was not the problem as the physical controller and in game indicator showed centre when I had the stick released (Centred). Even with full stick forward the aircraft was pitching up. Pressing FCS reset did not sort the problem.

 

 

This has happened to me before but never this badly and I have either been able to trim it out very slowly or its sorted itself randomly. This is by far the worst instance.

Strike Fighter.trk

Edited by noisy_lightning
  • ED Team
Posted (edited)

Hi, I watched your track, and I noticed you set your flaps to auto before launch. I think that is the issue.

 

1. Set throttles to military power and wipe the controls by moving control stick in a full circle and then push full forward and back. Then, push both full left and right rudder.

2. Increase throttle to 100% afterburner and move hand off stick.

3. The catapult will then launch you and place you at flyaway trim.

4. After positive climb rate has been established, raise the landing gear [G] and set flaps to AUTO [F].

5. If launching from catapult 1 or 2 (bow catapults), perform a clearing turn to the right and then proceed parallel along the carrier BRC for 7 miles at no more than 500 feet / 350 knots. If launching from catapult 3 or 4 (waist catapults), perform the clearing turn to the left.

 

I took control of your track and made sure to follow the above instructions and had no issue.

Edited by NineLine

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