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[MISSING TRACK FILE] AGM 65 cage/uncage and time bug


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Posted

Not sure if this is a bug, but has anyone else had issues after rearming with the AGM65F cage/uncage and the count down timer not working.

 

The missile is cooled and ready but the count down timer doesn't display; this has been an issue since we got the missile. The new issue is even though the weapon is cooled and the display functioning I cannot uncage the weapon; yes, SOI is selected.

 
 

Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB|  NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling  power supply | Pimax Crystal  VR

 

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Posted

After the patch I was doing some testing.

 

Tried the 65Fs on their own and works great with the new option to not need to do TDC depress.

 

Then I did some SEAD and had 2 HARM, 2x 65F on board. HARMs worked fine, but after that I could not get the 65Fs to uncage.

Topgun505

 

Win 11 Pro, Intel Core i9-14900kF, Gigabyte RTX 4080 Super, 128 GB DDR5, Corsair Hx1000i, Alienware 34" 2K LED, TrackIR 5 Pro, WinWing F-16EX, WinWing F-15Ex throttle, VPC Warbird rudder, Thrustmaster MFDs x3, Black Hog box.

Posted

I have a couple of track files but I "think" it was this one attached. If not let me know and I'll reproduce it; it happens all the time after rearming.

 

https://www.dropbox.com/s/as6ttutc16b82am/EWR%20Defeat%20Updated%2021-20190214-165203.zip?dl=0

 
 

Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB|  NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling  power supply | Pimax Crystal  VR

 

VCAW-99_sig_BD_ED.png

Posted
After the patch I was doing some testing.

 

Tried the 65Fs on their own and works great with the new option to not need to do TDC depress.

 

Then I did some SEAD and had 2 HARM, 2x 65F on board. HARMs worked fine, but after that I could not get the 65Fs to uncage.

 

That is the same issue and scenario I had.

 
 

Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB|  NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling  power supply | Pimax Crystal  VR

 

VCAW-99_sig_BD_ED.png

Posted

I had problems uncaging an AGM-65E after emergency jettison my stores without launching any, and then rearming.

Rearmed the same loadout on the same stations, but the -65E couldnt uncage.

RTB'd and loaded the empty weight preset to clear all stations, then loaded GBU-12 and agm-65E again, but on different stations than before. This time i couldn't even select the mav. pressing the mav OSB gave me gbu and so did the gbu OSB.

 

This was in MP on 104th

[sIGPIC][/sIGPIC]

Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted

In MP I cannot get the AGM-65F's to work after a rearm.

 

Scenario:

Take off in MP with 65F's

Shoot them at targets

Land/Re-Arm with more 65F's

 

No countdown timer and the missile does not display an image. I have tried cycling through the stations, selecting other weapons and coming back. Nada.

 

I will get a track file tonight.

AKA Gaffer

Posted
In MP I cannot get the AGM-65F's to work after a rearm.

 

Scenario:

Take off in MP with 65F's

Shoot them at targets

Land/Re-Arm with more 65F's

 

No countdown timer and the missile does not display an image. I have tried cycling through the stations, selecting other weapons and coming back. Nada.

 

I will get a track file tonight.

 

Yep, a lot of guys having this issue. :thumbup:

 
 

Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB|  NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling  power supply | Pimax Crystal  VR

 

VCAW-99_sig_BD_ED.png

Posted

Fresh repair of DCS. Created new mission, hot runway start at Batumi with 4xAGM-65F. Launch, warm up, ripple 4 in one pass. Land at Kobuleti, rearm hot.

 

Takeoff again, wait for the countdown time.

 

Timer counts for 2 mins then disappears, 30 seconds later screen comes up. Launch, screen goes dark.

 

Wait 3 minutes (no timer present, watching HUD for time) , ready to launch the next Mav.

 

Same for the rest of them.

 

 

It appears the (invisible) count down clock is only counting down the selected missile, not all of them.

 

Track file in the dropbox link.

 

https://www.dropbox.com/s/k2k32mpt5q6dbk7/FA18C%20AGM65F%20Reload%20Test.trk?dl=0

9800X3D,  MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit 

Posted (edited)

Seems the AGM-65Fs are very iffy in M/P. Loaded up on the ground x4 (via rearm menu), swapped 2 out for Mk83s, took off toward target. No cooling countdown and couldnt get them to slew or uncage.

 

Back in SP Instant Action mission, they worked fine.

 

This whole issue started when they introduced the unrealistic function, last update.

 

What track file would be required to show this behavior? The actual trk or what, since this is internal?

Edited by ST0RM
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