oldpop Posted February 27, 2019 Posted February 27, 2019 Has anyone developed a tactic to kill an SA10 with HARMS? Have a flight of 4 FA18's with 4 Harms each and all HARMS are killed with no damage to SA 10 site???? :noexpression:
marek.babic Posted February 27, 2019 Posted February 27, 2019 Hi, just approach at low level to be within 4-5 NM, pop-up and shot your HARMs. Then hide and run. If terrain is not super flat, it works. However if there are low level SAMs protecting SA-10 you are gonna die :D
Ramsay Posted February 28, 2019 Posted February 28, 2019 Has anyone developed a tactic to kill an SA10 with HARMS? Have a flight of 4 FA18's with 4 Harms each and all HARMS are killed with no damage to SA 10 site? The track radar (S-300PS 40B6M TR) can track a maximum of 6 targets at once, -- 6 trackers, first tracker is main, other 5 are limited within 120 degree ("DCS World\Scripts\Database\vehicles\SAM\radar\40B6M S-300PS TR.lua") ... so the idea is to launch multiple HARMs simultaneously and saturate the sites defences. I imagine that, if you don't have the numbers, you can use terrain masking to get closer and reduce the HARM attrition rate. I've only seen the tactic used in MP, so don't know how well it works with AI in SP. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Cik Posted February 28, 2019 Posted February 28, 2019 you will have to get closer. SA-10 has an easy time against HARMs as long as it can reattack a couple times and the terminal velocity is ~500kn if you can get to 10-15 nm pop up and release a volley you should probably get it if i had to guess. you will probably need significantly more than 1 HARM though. it might be easier if we had TALD, MALD, or jammers, but as it is firing from long range and hoping is a no-go and has near-zero success rate unless the target battery is very low on missiles (low number of TELs or mostly exhausted from earlier engagements) this is especially true if they have SA-15 which don't have much trouble against HARMs either and will quite happily munch them in terminal. PB/EOM will help with this as you will be to blindfire from behind a hill at relatively close range, but as it is it's likely that any popup attack you perform will be risky as you will probably need to expose yourself, at least temporarily to the engagement radar.
panton41 Posted February 28, 2019 Posted February 28, 2019 Makes me think of a scenario I played in Command Air/Naval Operations where I had Paveways getting shot down by AAA sites near the target. I didn't even know that was possible, but didn't entirely doubt it knowing the game's reputation. (It's essentially old school Harpoon, but with DCS levels of realism.) Windows 10 64-bit | Ryzen 9 3900X 4.00GHz (OC) | Asus Strix B450-F | 64GB Corsair Vengeance @ 3000MHz | two Asus GeForce 1070 Founders Edition (second card used for CUDA only) | two Silicon Power 1TB NVMe in RAID-0 | Samsung 32" 1440p Monitor | two ASUS 23" 1080p monitors | ASUS Mixed Reality VR | Thrustmaster Warthog HOTAS | MFG Crosswind A-10C Warthog | AV-8B Harrier (N/A) | F/A-18C Hornet | F-16C Viper | F-14B Tomcat | UH-1H Huey | P-51D Mustang | F-86F Saber | Persian Gulf | NTTR
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