zaGURUinzaSKY Posted August 5, 2007 Posted August 5, 2007 I just tried the Trees Shaders Mod 2.0 with great results, but at sunset I still see all the other objects becoming too dark, a lot more of the trees, too dark, unnatural. I was wondering if there is another mod for the rest of the objects or if there is a way to make it editing somewhere. Robbie.
Kuky Posted August 5, 2007 Posted August 5, 2007 not that I know of... PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Prophet Posted August 5, 2007 Posted August 5, 2007 These are the files in Bazar/Graphics with a .vs extension Lamp.vs land_old_noise.vs land_sky.vs landnoise.vs misttrees.vs melttreesM.vs misttrees.vs misttreesM.vs priboy.vs regular_after.vs testlandnoise.vs I am not sure what program Teka Teka used to edit misttreesM.vs and misttreesM.vs, but if we knew we could investigate the others. There are also .vs files in subdirectories. And looking at the files, you can open them with notepad++
Kuky Posted August 5, 2007 Posted August 5, 2007 xxx.ps are Pixel shader files xxx.vs are Vertex shader files you can edit them with notepad but I don't have a clue on how they are coded and what means what... PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
zaGURUinzaSKY Posted August 7, 2007 Author Posted August 7, 2007 oh I'll take a look and let ya know Robbie.
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