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Prophet

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About Prophet

  • Birthday 10/20/1979
  1. Soooo. Rudel, you got an F16 profile yet? LOL. I'm pretty sure I have been using your F18 profile modified slightly. Edit - NVM just found it :D
  2. It looks like the same default profile that is loaded to my Logitech G13 and my CH Pro Pedals.
  3. I pray his family has found peace with his passing, and I pray they never forget who he was.
  4. Eagle Dynamics. "We get it so right, we even model what the real pilots find useless." Thats some dedication. Any other company is still struggling to model decent flight dynamics. Let alone all the other models and systems coming. Oh wait, where are those other companies? :D
  5. Are you using a HOTAS setup? Have you also tried the keyboard? Not pressing, but holding? It could be your binding to your HOTAS only does a press, even if you physically hold it. FOXY and the Cougar could get that way if you didn't pay attention.
  6. I can't say for sure as I haven't checked it out yet, but if you're having a problem with feeling like you're looking down your nose at the HMD cue, this has been a problem since LOMAC, maybe before. The files have changed locations over the years, but I think its currently in the saved games/DCS/Config/View/Snapview.lua For each aircraft you are looking for the '[13] = {--default view' line, and you need to change the vAngle = 0 This will center the circle for the Su/Mig, and I would imagine solve the problem in the F18. I could be wrong but if you are using VR you might need to edit '[14] = {--default view - VR'. Again, each aircraft has their own section of snapviews. Obviously you can edit all those values to change other things too. Edit : Example, here is my FA-18C entries; [13] = {--default view viewAngle = 65.124352,--FOV hAngle = -0.972351, vAngle = -6.687011, x_trans = 0.094611, y_trans = 0.000037, z_trans = -0.003403, rollAngle = -0.000000, }, [14] = {--default view - VR viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = -15.700000, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000, I will edit it and save to; [13] = {--default view viewAngle = 65.124352,--FOV hAngle = -0.972351, vAngle = 0, x_trans = 0.094611, y_trans = 0.000037, z_trans = -0.003403, rollAngle = -0.000000, }, [14] = {--default view - VR viewAngle = 63.000000,--FOV hAngle = 0.000000, vAngle = 0, x_trans = 0.130000, y_trans = -0.008300, z_trans = 0.000000, rollAngle = 0.000000,
  7. That mouse extension will change my life LOL. One for the other side for a keypad/gamepad would be awesome.
  8. Its probably the most difficult to be implemented, which is why it probably won't be the first on the list.
  9. But not all of the commands. Which means the profiles will be for the most part still relevant and will only need minor alterations. Which is why people still download it, and are still going to come and ask questions. No one has forced you to reply. You choose to. No need to get all twisted up about a choice you are making. If someone comes and asks a question that I am capable of assisting them with, I will. Unless informed by a moderator not to. What you feel about that, why you are choosing to get all bent out of shape, honestly is not a concern to me. Helping others is. Which I would have thought you would be on board with since you took all this effort. I guess people change. ;)
  10. I am not sure if its still required to turn v-sync off in game with g-sync. I don't and still get a variable synced refresh rate.
  11. Even though you found your problem, I can confirm this ID doesn't seem to change when changing USB port. My profile loaded without issue when I changed ports.
  12. While it is not officially recommended because the controls can change, I don't see why not.
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