nesher Posted October 15, 2007 Posted October 15, 2007 Borchi, I was thinking about the fact whether you plan to animate the J58s engine inlets or not. If yes then here is a copy from one of my books, how it works on the real Blackbird (->the Mach 3 yaw section) Hope it helped
Azrayen Posted October 15, 2007 Posted October 15, 2007 Hello The last pics of nesher are from the AA-12 onboard the carrier-museum Intrepid in NYC. :thumbup: (me too ;)) I just don't know if there is any difference between AA-12 and SR-71 gears...:book: but I'll search my archives to see if I kept some others of this plane in HiRes. Cheers, Azrayen'
borchi_2b Posted October 15, 2007 Author Posted October 15, 2007 hey guys thanks alot so far, i guess there might be some more that you will post. everything you can find that shows some detail of gears or anything else will help. right now the bird has 10000 polys, so there is enough space for some details too. i hope the pilots will not have to many polys in the end though http://www.polychop-sims.com
borchi_2b Posted October 24, 2007 Author Posted October 24, 2007 little update, got the wings fixed and also got the gearboxes done in addition with the front and rear geardoors. so now the nozzles are next together with the gear. only the pilot is left then. i figured out that when you go full throttle with the BB that it has flaps the suck additional air into the fan, which are lokated a the front of the engines. do you guys want them too? greetigs borchi p.s.: i have not posted any pictures cause nothing of a great visual effect has changed to much maybe at the end of this week i get some nice once for you folks http://www.polychop-sims.com
nesher Posted October 24, 2007 Posted October 24, 2007 ...do you guys want them too?... I'm sure it would be welcomed but it's your model, and your decision. So if you have the time and mood, then of course, I would be glad to see those additional 'flaps'.
borchi_2b Posted October 24, 2007 Author Posted October 24, 2007 well, i found pictures of the flaps where the BB only had a grill where the flaps where located on other models. i would like to add the flaps instead cause it would be a cool lock when it opens on full throttle. the problem was when i tested it, that the model itself had some damage when i created them so i have to figure a way to built it in a way that it works just fine maybe yeniceri or grandsurf can help out, have to see now i will have to mke the nozzles and afterwords the gear at the end the pilots and then chrink the model to th right size before i can export the model into 3d max 8 and make the animations to get the bird into the game for the first time well thanks nesher for your pictures they will help alot. i hope you did not have to go to the carrier just for the fotos http://www.polychop-sims.com
nesher Posted October 26, 2007 Posted October 26, 2007 well thanks nesher for your pictures they will help alot. i hope you did not have to go to the carrier just for the fotos :D Sadly I didn't have to go there... :D Btw. if you need more photos of the BB or about it's specific parts tell it, and I'll try to help you. Hope you'll be lucky finishing the model!:thumbup:
borchi_2b Posted October 27, 2007 Author Posted October 27, 2007 @nesher: well it would be great to get more detail pictures of the BB. here i post some of the actual status of the model and of which areas i need some material: so who is able to help just do it http://www.polychop-sims.com
SuperKungFu Posted October 27, 2007 Posted October 27, 2007 Here's some images that would help, I've got some BB reference too I'll try to dig some more up for you. 2 [sIGPIC][/sIGPIC]
SuperKungFu Posted October 27, 2007 Posted October 27, 2007 And here's a few more sites that could help http://www.cybermodeler.com/aircraft/sr-71/sr-71.shtml http://www.primeportal.net/hangar/mark_hayward/sr-71_64-17962/ http://www.primeportal.net/hangar/carl_dennis/sr-71a_det4_9srw/ http://www.primeportal.net/hangar/bill_spidle2/sr-71a_64-17967/ http://www.dfrc.nasa.gov/Gallery/Photo/SR-71/index.html http://www.airliners.net/search/photo.search?aircraft_genericsearch=&airlinesearch=&countrysearch=&specialsearch=&daterange=&keywords=Sr-71&range=&sort_order=&page_limit=120&thumbnails=&calccount=1223169&truecount=false&engine_version=6.0 1 [sIGPIC][/sIGPIC]
nesher Posted October 28, 2007 Posted October 28, 2007 @SuperKungFu You overtook me, man...:) @Borchi As I can see it on your screenies the J58 engine house is too short. It should strain longer at the half of the pink section (flaps). See SKFs shots especially that BB underview. And some more high res. photos from DFRC, visible your 'requested area' :)(but not only;))> I hope these photos may help you too, which I selected from the DFRC collection. 'cause the are a bunch of them over there. :)
borchi_2b Posted October 28, 2007 Author Posted October 28, 2007 @nesher, first thanks for the pictures, i allready have some of them but not all, so it will add up to a big pile of pics. the engine house is not done yet. the nozzles are still missing so they lock to short but thanks for the reminder of the fact that thes still have to be done, they are still on my to do list. geardoors are done, next will be the nozzles, the gear and the pilot http://www.polychop-sims.com
SuperKungFu Posted October 28, 2007 Posted October 28, 2007 nozzles gears (front) back and pilots more of these pics can be found on the sites I posted on top of nesher's post. Cheers and good luck. [sIGPIC][/sIGPIC]
borchi_2b Posted October 29, 2007 Author Posted October 29, 2007 thanks alot, it will help unfortunatly i have no clue how we should solve the problem with the ab, well, maybe there will be some way http://www.polychop-sims.com
Yeniceri Posted October 30, 2007 Posted October 30, 2007 rick seems to solved it.. [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
borchi_2b Posted October 30, 2007 Author Posted October 30, 2007 well maybe rick is able to explain it how he makes that ? i hope so i guess the BB will be something for videos, so i made my mind up for the f-15c as next project http://www.polychop-sims.com
SuperKungFu Posted October 30, 2007 Posted October 30, 2007 very nice choice for the F-15C as the next project. Don't be afraid to go high poly on that. btw if rick can't explain it, other moders should know since the aircraft they built requires them to change the position of the afterburner, for example knell, kys1257 or you can talk to teka teka, THe boys who made the mirage aircraft as well the the F-18 mod, they should have an idea. Also, do a search over at lockonmodels, i believe i saw an answer there before (i could be wrong though) [sIGPIC][/sIGPIC]
borchi_2b Posted October 31, 2007 Author Posted October 31, 2007 hehe superkungfu, my cousin flew the albino (f-15c) unfortunatly i cannot get any detail picture of his yet anymore, cause he is not an active pilot, to old now :-) well, i will go high poly for that f-15, very high details, and so on, cause it is my personal favour, and i guess the sentence on top will explain. but i guess the community will have to wait a while. 2008 is sure for a realise date :-) with the words of ed, we do not know when but soon :-) maybe i start with the first basics of the fuselage on the we or next week will see, cause i need to see something else instead of the BB all the time. nothing against it, it is a nice project, but it is sooooo long. i know the f-15 will take long too, but it is more usable then the BB. ahh by the way, the BB was actually only thought to be a testproject, not more, in advance to a B-2 spirit, that could replace the f-117 http://www.polychop-sims.com
Yeniceri Posted October 31, 2007 Posted October 31, 2007 F-15 is a very good choice.. good luck borchi :) [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
nesher Posted November 1, 2007 Posted November 1, 2007 ...so i made my mind up for the f-15c as next project Already excited about your next project!:)
borchi_2b Posted November 8, 2007 Author Posted November 8, 2007 ok guys, little update for the black beauty :-) first i have to thank superkungfu and nesher and all the others for the pictures. keep up the information flow, it helps for sure :-) here the pictures of the frontgear what it looks right now after 5 hours modelling after school, had nothing to do today :-) i hope you like it. it is not done yet but it will soon, i will not model everything of the gear cause in the end it will kill the fps so i only make the most important hope you guys are not disappointed ;-) greetings borchi_2b http://www.polychop-sims.com
Kuky Posted November 9, 2007 Posted November 9, 2007 well it's looking pretty good with the amount of detail you got on it right now... Windows 11 Home | Asus TUF Gaming B850-Plus WiFi MB | AMD Ryzen 7 9800X3D + LC AIO 360 | MSI RTX 5090 LC 360 | 64GB PC5-48000 DDR5 | 1TB M2 SSD x2 | NZXT C1000 Gold ATX 3.1 1000W | HOTAS Cougar+MFG Crosswind ... and waiting on Pimax Crystal Super VR headset & DCS MiG-29A release
DrCrow Posted November 10, 2007 Posted November 10, 2007 good model [sIGPIC][/sIGPIC] My ReShade 2 configuration for DCS World 1.5 My SweetFX & ReShade settings for DCS World 1.2 (outdated )
borchi_2b Posted November 10, 2007 Author Posted November 10, 2007 i have already managed to put all the wires on the front gear, so only the wheels are left, then i can go and start with the rear gear or i will make them before making any wheels. thats how they do it in real life too:-) next pictures will come probably next week :-) and how predicted, the gear is taking a lot of polys. with the detail i have added after putting the pictures in the forum, the bird has about 12200 polys, and i know that in the end, without pilots, i will end up at 18000 to 20000 polys, so thats how the cuckie crumbles http://www.polychop-sims.com
nesher Posted November 11, 2007 Posted November 11, 2007 Looks beautiful to me...:smilewink: I'm happy that once I'll fly my fav. in LO.:)
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