jimiC Posted March 18, 2019 Posted March 18, 2019 So I'm struggling to make sense if this area If I understand correctly we see cms by the ground crew menu for ale39 The knee board "should " show which bins contain what (flare or chaff) Currently my experience is I select a loadout. First problem is theres no indication the ground crew has copied it Secondly when I check the knee board the cms listed have not changed from the initial loadout Anyone have insights into this process ? Sent from my SM-G960F using Tapatalk
RustBelt Posted March 18, 2019 Posted March 18, 2019 (edited) Check out Cap’s video on it. It’s a bit of a weird system. Edited March 18, 2019 by RustBelt
jimiC Posted March 19, 2019 Author Posted March 19, 2019 Cheers but that video doesnt address the question of changing cms through the menu ie not the mission editor The knee board doesnt update and only shows initial loadout etc Sent from my SM-G960F using Tapatalk
Super Grover Posted March 19, 2019 Posted March 19, 2019 I wouldn't recommend using this video as the main source of information about the system as it has various parts wrong, particularly the programmer part. There are two ways how you can prepare the CMS loadout for the aircraft. From the mission editor, or from the ground crew comms menu, where you can select what is loaded to your dispensers - you have to do it prior to rearming. The sliders from the rearm menu mustn't be used - we can't disable this built-in DCS feature, and using them may break your countermeasures system. The system is complete from the functional side, the only thing that is missing is the art for the LAU-138 rail/launcher. The LAU-138 is there by default, even without any missile loaded on that station. You can get the current layout of your dispensers from the kneeboard. The system should be set (prepared for you by the ground crew) to whatever is selected in the mission editor when you enter the cockpit - this includes the loadout type settings and the counters. If you change the ALE-39 loadout from the ground crew radio menu and rearm the aircraft, it's the RIO's responsibility to update the programmer, reset the programmer and adjust the counters. Krzysztof Sobczak Heatblur Simulations https://www.facebook.com/heatblur/
jimiC Posted March 20, 2019 Author Posted March 20, 2019 (edited) thanks for the response, however how can the rio adjust the programmer if the kneeboard does not update to the newly selected countermeasures bins? You say the kneeboard shows the 'current' loadout, but it clearly says its the initial load out on that page and it doesnt change at all. the ale 39 menu has the number of chaff/flare in the selection options but doesnt give any hints to which bins they will be assigned If i spawn instant action cold start and the first/only thing i do is change my ale39 loadout, my kneeboard does not change. I wouldn't recommend using this video as the main source of information about the system as it has various parts wrong, particularly the programmer part. There are two ways how you can prepare the CMS loadout for the aircraft. From the mission editor, or from the ground crew comms menu, where you can select what is loaded to your dispensers - you have to do it prior to rearming. The sliders from the rearm menu mustn't be used - we can't disable this built-in DCS feature, and using them may break your countermeasures system. The system is complete from the functional side, the only thing that is missing is the art for the LAU-138 rail/launcher. The LAU-138 is there by default, even without any missile loaded on that station. You can get the current layout of your dispensers from the kneeboard. The system should be set (prepared for you by the ground crew) to whatever is selected in the mission editor when you enter the cockpit - this includes the loadout type settings and the counters. If you change the ALE-39 loadout from the ground crew radio menu and rearm the aircraft, it's the RIO's responsibility to update the programmer, reset the programmer and adjust the counters. Edited March 20, 2019 by jimiC
Jansgi Posted March 20, 2019 Posted March 20, 2019 Switching the ALE-39 loadout does not work. I tried via the mission editor and ground crew. The ALE-39 always contains 60 flares regardles of what you set in the mission editor or ask the ground crew to set. AMD Ryzen™ 5 5600X AMD Radeon™ RX 7800 XT G.Skill 64GB (4 x 16GB) Trident Z Neo DDR4 3600MHz
jimiC Posted March 20, 2019 Author Posted March 20, 2019 Sounds like this might need to be moved to bug report then Sent from my SM-G960F using Tapatalk
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