Mking Posted April 7, 2019 Posted April 7, 2019 (edited) Hello a have testet with a clean f14 in 37 000 feet in winter. The plane goin mutch faster to mach 2.3 as in summer on same feet and clean loadout. Yes for the engine its better cooling air. In summer hang on the plane at mach 1.2 -1.4 before going more... i say to long. Its working the inlet ramps bugfree at the moment ? Or more fine tune in future ? Edited April 14, 2019 by IronMike System Hydro H115i with 8700k @ 4,9 ghz all cores, Asus strix Z370 f, 32gb ddr4 3600Mhz, Asusrog swift 34 gsync ,Vr hp Reverb .Palit gaming pro 2080 ti Thrustmaster Warthog f18grip and th pedal Steamvr ss 100% and dcs world ss 180% tomcat eats the viper for breakfast :P Lange lebe die Tomcat": Long live the Cat!
fat creason Posted April 8, 2019 Posted April 8, 2019 The inlet ramps do indeed work, and they influence the amount and quality of airflow entering the engine among other things. We are matching level acceleration according to automated flight tests taken from the performance manual. Variances in OAT do affect the amount of power the engine can produce due to changing air density with temperature. Systems Engineer & FM Modeler Heatblur Simulations
Eldur Posted April 9, 2019 Posted April 9, 2019 One thing I noticed when I did one of those "don't try this at home, kids" things: I flicked the ramp switch from Auto to Stow and back at M somewhere 1.8-2ish. This immediately made the engine choke (thought it would take at least a second or so, but well, that depends on how quickly they move) and when I put it back, the engine kept running, but I roughly had twice buffeting I'd have at fifty units of AoA and it just didn't stop...
fat creason Posted April 9, 2019 Posted April 9, 2019 (edited) One thing I noticed when I did one of those "don't try this at home, kids" things: I flicked the ramp switch from Auto to Stow and back at M somewhere 1.8-2ish. This immediately made the engine choke (thought it would take at least a second or so, but well, that depends on how quickly they move) and when I put it back, the engine kept running, but I roughly had twice buffeting I'd have at fifty units of AoA and it just didn't stop... You probably induced supersonic inlet buzz, try going subsonic to clear it. General rule of thumb when having engine trouble is to slow down to subsonic speeds/take the engine out of AB, and then try to assess the situation. Edited April 9, 2019 by fat creason Systems Engineer & FM Modeler Heatblur Simulations
Victory205 Posted April 9, 2019 Posted April 9, 2019 One thing I noticed when I did one of those "don't try this at home, kids" things: I flicked the ramp switch from Auto to Stow and back at M somewhere 1.8-2ish. This immediately made the engine choke (thought it would take at least a second or so, but well, that depends on how quickly they move) and when I put it back, the engine kept running, but I roughly had twice buffeting I'd have at fifty units of AoA and it just didn't stop... When you land, report to my office...IMMEDIATELY! Fly Pretty, anyone can Fly Safe.
IronMike Posted April 14, 2019 Posted April 14, 2019 When you land, report to my office...IMMEDIATELY! Oh, oh, someone is in trouble here... :D Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Eldur Posted April 14, 2019 Posted April 14, 2019 Wait a minute... sounds familiar That's the good thing about simulators. You can try out weird things and see where they break without wasting gazillions of tax payers's dollars I mean there've been guys pulling like 24Gs as well... I guess I'd better not tell what happened when I pulled the wings forward at M 2+... The plane just slowed down even in full AB, but eventually when coming down to transsonic speeds, at around 1.25 - 1.3, the left wing wanted to live it's own life and Jester thought we've been hit by something after he's keeping calling singers at 3 o'clock that should just have been dirt calls
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