SUNTSAG Posted April 14, 2019 Posted April 14, 2019 (edited) Hi All, Currently work in progress,nearing completion: The Mod has to be loaded via JSGME or OvGME and can be downloaded here: https://drive.google.com/file/d/11316PzQfI7aNCkuHxKYTJR5ohO12mtg9/view?usp=sharing Simply unzip the downloaded folder and move the following Folders contained within it to JSGME/OvGME: TROOPS_KUZNECOV_PLACEMENT_MOD - Copy TROOPS_STENNIS_PLACEMENT_MOD TROOPS_TARAWA_PLACEMENT_MOD There is one mod for each of the following three Naval Vessels: Stennis, Tarawa, Kuznetzov. They cannot be used in conjunction with one another so you must decide which vessel you want the troops to appear on when building your mission and load the relevant mod via JSGME or OvGME. This is because each deck level varies in height from boat to boat. This Mod can be used in conjunction with both the NATO GF and Animated Pilot Mods. I means you can have moving pilots on the flight decks. Links below: NATO GF: https://forums.eagle.ru/showthread.php?t=223659 Animated Pilot Mod: https://forums.eagle.ru/showthread.php?t=229788 LIMITATIONS: Please note that the vessel needs to be stationary for this to work . I hope you enjoy it if you decide you want to try it. Cheers. Edited April 14, 2019 by SUNTSAG Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
SUNTSAG Posted April 14, 2019 Author Posted April 14, 2019 First post updated with links for download and instructions. :thumbup: Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
JagHond Posted April 14, 2019 Posted April 14, 2019 :thumbup: :thumbup: :thumbup: And thanks a lot for sharing your work. With best regards.
joey45 Posted April 14, 2019 Posted April 14, 2019 Cool The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
ex81 Posted April 15, 2019 Posted April 15, 2019 Will there be a version which I can put only into the saved games folder ? What goes up, must come down ! Intel Core i7-8700, 32 GB-RAM, Nvidia GTX 1060, 6 GB GDDR5, 1TB HDD, 1000 GB 970 EVO Plus NVMe M.2 SSD, Windows 10/64, A10-C, Rhino X55, Persian Golf, F/A-18 Hornet
SUNTSAG Posted April 15, 2019 Author Posted April 15, 2019 Will there be a version which I can put only into the saved games folder ? I am afraid not as it changes some core files that only JSGME/OvGME can adapt. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
gunterlund21 Posted April 17, 2019 Posted April 17, 2019 Suntsag when you make these mods are you digging into the DCS code and finding unactivated features that DCS plans to release in the future or are you making these from Scratch. Just Curious. I was in Art of the Kill D#@ it!!!!
SUNTSAG Posted April 17, 2019 Author Posted April 17, 2019 Hi gunterlund21, A very good question. The simple answer is that this is not a unactivated coding feature. It is simply code used and active currently in game, although not for infantry. I had a theory and a need for my own personal use, so I modified the code to test the theory and it worked. I often like to push the bounds of DCS modding to give the wider community things and options currently not available within DCS. Hence at times the limitations associated with that. For example I have been looking for a way to make this available via the saved games method rather than JSGME/OvGME and I might have a break through. Stay tuned LOL. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
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