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Posted

When cranking in STT, is there any symbology to help me tell when I'm nearing radar gimbal limits? I've been looking at the TID and I can estimate but there's nothing obvious to help me optimise, and depending on the scan range the locked target can go off the edge of the screen in a hard crank. Plus looking down like that while violently weaving and trying to shoot back in between isn't ideal.

 

Any tips for this scenario?

VC

 

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Posted

I asked this recently. The concensus was upto 60 to either side, though clearly you’ll need to manually guesstimate that.

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Posted (edited)

Yes, I remember your thread but knowing it's 60 doesn't help you visually estimate 60 on a rectangular TID with no additional markings.

 

Can someone confirm if the VDI shows it and maybe post a screenshot of the symbology?

Edited by VC

VC

 

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Posted

I was thinking about the ASE (allowable steering arrow) indication of the VDI, but I gues this will not match the gimball limits...

So far, unfortuantely, the whole VDI symbology for weapons employment is still missing in the manual, and also the NATOPS does not really say that much about it...

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Posted

I’m using the compass. Check the target heading before firing, fire and then fly 45-60 degrees on the crank. A bit crude, but it works fine.

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

Agreed you need to use the compass initially but after that the angle will build. The only way to do it properly is to have your Rio talk you through it from the back.

A person not Jester obviously it's a shame the 65 azimuth limit lines are not still available in STT.

 

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