JaBoG32_Prinzartus Posted August 27, 2007 Posted August 27, 2007 Hi there, Has any one managed to dynamically make the X-52 Pro change it's button colour upon in game states? It would for example be cool to get feedback on the engine status (red-offline, green-spooled up, blinking- on fire) Also a flashing stick, whenever a missile launbch is detected would be cool, don't you think? Is there any info available on that field of feeding in-game info back to the X-52 Pro? Especially for Lomac FC?! AFAIK these colour change functions cannot (yet?!) be programmed via SST only via DirectInput (or was that DirectOutput?!) programming in VBA or C# or something. But the basis needs to be some sort of interface (lua) that provides the LOMAC states of "ECM, Engine, gear, Flaps, etc...) to use this interface for programming. Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker [sIGPIC][/sIGPIC] ЯБоГ32_Принз
SuperKungFu Posted August 27, 2007 Posted August 27, 2007 yea that is a very interesting idea, you should also ask this over at the saitek forum and see what they say. [sIGPIC][/sIGPIC]
A.S Posted August 28, 2007 Posted August 28, 2007 well. i am running the latest beta-driver...and i am very happy with it ..but this idea is SiCK :thumbup::megalol::megalol: [sIGPIC][/sIGPIC]
Ramstein Posted September 4, 2007 Posted September 4, 2007 Saitek has taken way too look to update the Buggyier than HELL Beta software and drivers. They better get on it ASAP:helpsmilie: months have gone by and my Saitek X52 Pro hates the Latest Beta.:cry: ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
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