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Posted

Yes it is, but I'm not sure about how easy it is to get them in game...

 

Many of us were very excited by this thread... http://www.forum.lockon.ru/showthread.php?t=14284

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

Posted

Well, if all you want to do is remodel and existing weapon, that should be easy, but for a weapon that isn't modelled...

 

You could easily replace the model for the Mk-82 with that of the Snakeye, but you couldn't incorporate the high drag physics or animation of the Snakeye without a modification to some of the in game coding. Primarily because the A-10 hud does not model the CCIP for High drag weapons for example.

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

Posted
Well, if all you want to do is remodel and existing weapon, that should be easy, but for a weapon that isn't modelled...

 

You could easily replace the model for the Mk-82 with that of the Snakeye, but you couldn't incorporate the high drag physics or animation of the Snakeye without a modification to some of the in game coding. Primarily because the A-10 hud does not model the CCIP for High drag weapons for example.

 

ohhh:(so that rules out making a thermonuclear bomb then lol! Ideally i wanted to have a variety of weapons for my multi role fighter model,i'll be using an a10a cockpit. Btw does anyone know how to skin cockpits a10a in particular.

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