salsantana Posted May 21, 2019 Posted May 21, 2019 Having seen a YT video by a prolific training producer in which he mentions the Extreme 3D Pro (XP3D for brevity) is his current stick, I guess it's safe...not like coming into a Ford GT realm in a Corvette.... My question is about deadzones and curves...... first, can deadzone help compensate for slop in the stick? I'm referring mainly to rudder/twist. I try to flatten my curve by adding deadzone and reduce "Y" saturation. Now, saturation seems to differ from one platform to another......having a few years of BMS Falcon experience, the Microprose settings for stick allow you to adjust THEIR saturation. Higher the number, heavier the plane feels. In A-10c Warthog, trying for a CCIP run fails more often than not because the rudder settings (OR stick itself) turn such a maneuver into a wobble nightmare. Can ya get what I mean about deadzone's value? The slop in the stick is a sort of deadzone in itself. Far as "Y" saturation, it's a setting I never thought could be of any use..... but excellent for pitch and toll. Rudders work only to a certain speed on jets, but even at slow dive speed it just turns into wobble. TIA for ideas!
randomTOTEN Posted May 22, 2019 Posted May 22, 2019 Deadzone exists to combat "jitter" in the joystick. I.E. spikes due to the inaccuracy of the sensor and mechanism when in the neutral position. The purpose of applying a deadzone is to prevent the joystick from commanding an input unless you the user have intentionally applied force on the stick to deflect it. Saturation exists to bridge the gap between your desktop hardware and the control scheme used in the actual aircraft. I.E. your desktop joystick deflection (distance and angle) vs. the actual aircraft flight control system. It also applies to the difference in resistance between both control inputs. It can take several pounds of force to deflect the real aircraft's controls while your springs and mounting hardware may not be able to handle that kind of force. I've been using the Extreme 3D Pro for many years now (several copies as they wear out) and my default settings for all new aircraft are. Deadzone=5 Saturation=15 for all axis (excluding throttle). It keeps DCS aircraft agile while giving me the control to perform precise actions such as landings/takeoffs/gunnery/formation/refueling I suggest you start there.
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