Jump to content

Recommended Posts

Posted (edited)

 

Our server is running from a while, but never posted here officially here with the International Groups.

 

We're glad to present our server ( EU Based, Italy ) as a Persistent Conquest PvE and Training Mission Platform for everyone!

 

We're actually waiting a "minor" ED FIX to push the V3 version live, wich will includes a real persistent conquest. We plan to add RED AI capability to start a counter attack to take it's airfield back, and will save and restore the Conquest situation across all server restart. Actually we're keeping the Situation saved day by day ( performing reset during last night restart )

 

I hope you enjoy it! Feel free to post comments and feedback here!

 

Regards,

Shaka!

Edited by Maverick87Shaka

FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen.

Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest

Support us on twitch subscribing with amazon prime account linked, it's free!

  • 2 weeks later...
Posted (edited)

I definitely found my home with your Krasnodar server, learning the A10C is great with the assortment of missions. Finally finished the very hard airport takeover mission last night by myself, well I had a mate on but he couldn't find the airport lol. Keep up the great work mate.

Edited by Bearskin

Z790, 13700K, RTX4080, 32 gig RAM, Warthog,  WarBRD base , Virpil Pedals, Pico 4

 

  • 8 months later...
Posted

We've finally released the V3.2 of our popular PersianConquest server.

Actually the webpage statistics are turned off, as you may know there is a problem with the OB 2.5.6 that mix up client id, and results in wrong stats. We're going to reset and start over after ED fix this issues ( seems to be ready and will be released in the next patch )

 

What you can expect on V.3.2?

The main feature of the V3 is the persistence of conquer mode. If we take an Airfield it will be on our coalition even after restart of the server. We just have to defend it when AI try to get it back!

With the last iteration released tody, we've expanded helicopter gameplay!

All the units that you dedice to transport with CTLD it will be there even after server restart now! Giving a more crucial and effectiveness task like this one to helo pilot is one of our goal for the next couple of release.

 

Stay tuned and have a nice flight. :joystick::joystick:

FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen.

Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest

Support us on twitch subscribing with amazon prime account linked, it's free!

Posted

Nice. When I recently went back to DCS MP your server was the one I picked, because of the low latency , PG map and PvE set. :thumbup:

Ryzen 3600X - RTX 2080 - 32 GB Ram - DCS on SSD.

DCS Modules : M2K-C, F18-C, FW-190D, Huey, Gazelle, Black Shark, Mig-15, all maps.

  • 4 months later...
Posted

Hello Shaka, we recently experiencing AI & client frozen except my aircraft (all aircrafts not moving). When I quit and come back I'm unable to reconnect anymore.

Did you have some feedback from this issue?

 

we are severals users with this trouble.

All the best

Marc

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...