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Posted

Hi guys and gals,

While using the JSOW C in TOO mode is smooth as silk, the A' models bomblets keep missing the target by about 10 meters each time, at any burst height, they overshoot the target and fall behind it.

any idea why this happens?

 

SB11

CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10

Posted
Hi guys and gals,

 

While using the JSOW C in TOO mode is smooth as silk, the A' models bomblets keep missing the target by about 10 meters each time, at any burst height, they overshoot the target and fall behind it.

 

any idea why this happens?

 

 

 

SB11

The bomblets are extremely affected by wind. Try a mission with no wind and see if it improves.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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Posted

I ran a test with no wind on flat terrain, 2 JSOW A released in TOO mode, first with burst height at 1500 (default), second with burst height 900 (what Wags used in his video).

 

Both did hit the target, but not with the centre of the bomblet pattern.

The first was slightly long, with about 2/3 of the pattern past the target.

The second was similar, with about 3/4 of the pattern past the target.

So both did hit, but not in the centre which is what I would expect.

 

Things to check:

Wind, as someone else mentioned.

Is the height of your target waypoint correct? If slightly high, bomblets will go long.

Was the terrain sloping? If sloping away, bomblets will go long.

 

Mission and track are attached.

test_JSOW_A.miz

test_JSOW_A.trk

Posted
I ran a test with no wind on flat terrain, 2 JSOW A released in TOO mode, first with burst height at 1500 (default), second with burst height 900 (what Wags used in his video).

 

Both did hit the target, but not with the centre of the bomblet pattern.

The first was slightly long, with about 2/3 of the pattern past the target.

The second was similar, with about 3/4 of the pattern past the target.

So both did hit, but not in the centre which is what I would expect.

 

Things to check:

Wind, as someone else mentioned.

Is the height of your target waypoint correct? If slightly high, bomblets will go long.

Was the terrain sloping? If sloping away, bomblets will go long.

 

Mission and track are attached.

 

 

1. I didn't check the wind but height was correct and no sloping ground

CPU: intel Core i7 9700K ~ 3.6 GHZ , nVidia RTX2060 SUPER, 32GB 3300 Mhz RAM, DELL 24" LED. Windows 10

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