ZQuickSilverZ Posted July 14, 2019 Posted July 14, 2019 https://store.steampowered.com/app/992490/iVRy_Driver_for_SteamVR/ What is iVRy? • iVRy is an app for your Mobile Device, with a Virtual Reality headset driver for SteamVR. What does that mean? • Want to play PC VR* (Virtual Reality) titles without having to buy a dedicated VR headset? • With iVRy, a compatible iOS or Android Mobile Device and VR headset you can! • Supports Wired (USB) connections for greater visual quality and performance. • Supports Wireless (Wifi) connections for greater mobility. • Automatically adjusts quality to maintain optimal frame rates on all connection types. • User configurable quality and performance options. • User configurable vignette options. • Use your VR headset manufacturer's Cardboard QR code for optimal lens distortion correction and field-of-view. • Integrates with SteamVR, so no 'manager' / 'server' apps or additional configuration required. • Includes SteamVR Dashboard overlay, to change driver settings in VR. • Built-in support for NoloVR 6DOF tracking and motion controllers. • Compatible with most HTC Vive and Oculus Rift** titles. • This edition has all of the features of the Mobile Device "Premium" edition, but will start to reduce color saturation after being connected for more than 5 minutes. Upgrade to "Premium" edition via Steam DLC or In-App Purchase to remove this limitation. * Valve OpenVR/SteamVR. Requires Valve Steam & SteamVR on Windows 7 or later. ** Oculus Rift titles require Valve SteamVR, Oculus Home & 3rd party 'LibreVR Revive' software. I need, I need, I need... What about my wants? QuickSilver original. "Off with his job" Mr Burns on the Simpsons. "I've seen steering wheels / arcade sticks / flight sticks for over a hundred dollars; why be surprised at a 150 dollar item that includes the complexities of this controller?! It has BLINKY LIGHTS!!" author unknown. These titles are listed in the chronological order I purchased them. [sIGPIC][/sIGPIC]
aniron Posted July 15, 2019 Posted July 15, 2019 Yeah, good luck reading in-cockpit displays and gauges with that...
TomOnSteam Posted July 15, 2019 Posted July 15, 2019 Yeah, good luck reading in-cockpit displays and gauges with that... Some phones have a 4k resolution, so it could be alright. But I have a feeling the sensors in a phone aren't good enough, so it would require constantly re-centering for DCS or other sit-down games. --------------------------------------------------------------------------------- Cockpit Spectator Mode
dburne Posted July 16, 2019 Posted July 16, 2019 DCS in VR with a phone? Minecraft maybe, kind of doubt DCS... Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
aniron Posted July 16, 2019 Posted July 16, 2019 Some phones have a 4k resolution, so it could be alright. But I have a feeling the sensors in a phone aren't good enough, so it would require constantly re-centering for DCS or other sit-down games. With cardboard optics? I doubt it. Yeah, tracking would be a mess as well.
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