ZQuickSilverZ Posted July 14, 2019 Share Posted July 14, 2019 https://store.steampowered.com/app/992490/iVRy_Driver_for_SteamVR/ What is iVRy? • iVRy is an app for your Mobile Device, with a Virtual Reality headset driver for SteamVR. What does that mean? • Want to play PC VR* (Virtual Reality) titles without having to buy a dedicated VR headset? • With iVRy, a compatible iOS or Android Mobile Device and VR headset you can! • Supports Wired (USB) connections for greater visual quality and performance. • Supports Wireless (Wifi) connections for greater mobility. • Automatically adjusts quality to maintain optimal frame rates on all connection types. • User configurable quality and performance options. • User configurable vignette options. • Use your VR headset manufacturer's Cardboard QR code for optimal lens distortion correction and field-of-view. • Integrates with SteamVR, so no 'manager' / 'server' apps or additional configuration required. • Includes SteamVR Dashboard overlay, to change driver settings in VR. • Built-in support for NoloVR 6DOF tracking and motion controllers. • Compatible with most HTC Vive and Oculus Rift** titles. • This edition has all of the features of the Mobile Device "Premium" edition, but will start to reduce color saturation after being connected for more than 5 minutes. Upgrade to "Premium" edition via Steam DLC or In-App Purchase to remove this limitation. * Valve OpenVR/SteamVR. Requires Valve Steam & SteamVR on Windows 7 or later. ** Oculus Rift titles require Valve SteamVR, Oculus Home & 3rd party 'LibreVR Revive' software. I need, I need, I need... What about my wants? QuickSilver original. "Off with his job" Mr Burns on the Simpsons. "I've seen steering wheels / arcade sticks / flight sticks for over a hundred dollars; why be surprised at a 150 dollar item that includes the complexities of this controller?! It has BLINKY LIGHTS!!" author unknown. These titles are listed in the chronological order I purchased them. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
aniron Posted July 15, 2019 Share Posted July 15, 2019 Yeah, good luck reading in-cockpit displays and gauges with that... Link to comment Share on other sites More sharing options...
TomOnSteam Posted July 15, 2019 Share Posted July 15, 2019 Yeah, good luck reading in-cockpit displays and gauges with that... Some phones have a 4k resolution, so it could be alright. But I have a feeling the sensors in a phone aren't good enough, so it would require constantly re-centering for DCS or other sit-down games. --------------------------------------------------------------------------------- Cockpit Spectator Mode Link to comment Share on other sites More sharing options...
dburne Posted July 16, 2019 Share Posted July 16, 2019 DCS in VR with a phone? Minecraft maybe, kind of doubt DCS... Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero| Link to comment Share on other sites More sharing options...
aniron Posted July 16, 2019 Share Posted July 16, 2019 Some phones have a 4k resolution, so it could be alright. But I have a feeling the sensors in a phone aren't good enough, so it would require constantly re-centering for DCS or other sit-down games. With cardboard optics? I doubt it. Yeah, tracking would be a mess as well. Link to comment Share on other sites More sharing options...
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