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Posted

For the F14 RIO's out there I made a quick sub 5 min video on the use of Ground Stab for geometry and then using the DD for Tgt locking. I haven't seen the ground stab part covered hence I thought i would share it.

 

I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3

Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1.

 

GTX 1080 Has its uses

Posted (edited)

At the end of the video, you indicate that you should use Super Search (DDD) instead of pushing the button. I assume you're referring to bugging the contact on the TID and then pressing PD-STT. While I know the WCS conversion to STT (i.e. push button) isn't as reliable as Super Search, I would think that in this case the WCS conversion would automatically resolve the range ambiguity you encountered.

 

Just wondering if there's any reason (technical or bug related) that makes you prefer Super Search.

Edited by Home Fries
Posted
At the end of the video, you indicate that you should use Super Search (DDD) instead of pushing the button. I assume you're referring to bugging the contact on the TID and then pressing PD-STT. While I know the WCS conversion to STT (i.e. push button) isn't as reliable as Super Search, I would think that in this case the WCS conversion would automatically resolve the range ambiguity you encountered.

 

Just wondering if there's any reason (technical or bug related) that makes you prefer Super Search.

 

Haven't watched vid, but Super Search is when you use the HCU in DDD mode and pull the trigger to 1st detent. It will give you a +/-10 degree azimuth search using current bar setting.

Posted (edited)

F14 RIO use of Ground Stab

 

Haven't watched vid, but Super Search is when you use the HCU in DDD mode and pull the trigger to 1st detent. It will give you a +/-10 degree azimuth search using current bar setting.

 

 

 

Ok, my misunderstanding in nomenclature then. I was referring to HCU to Radar and half-trigger to bug the contact on the DDD.

 

Edit: unless of course we are talking about the same thing, just differently. I thought that HCU to DDD was only used for a radar fix.

Edited by Home Fries
Posted (edited)

Yes basically the manual says, and my experience has borne out, that hitting the button with a highlighted tgt has a lower chance of getting a successful lock. As I mention on my second attempt I should have looked at the aspect more carefully then I could have chosen the correct tgt.

 

But yep I could have tried the button 1st. As with most things habit patterns form and I use the DDD pretty much exclusively now it's one of the things I have been trying to get the guys I fly with to use, as most just want to hit the button to start with along with not using the ground stab display, that's why I made the video and it's under 5 minutes.

 

Sent from my GM1915 using Tapatalk

Edited by WindyTX

I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3

Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1.

 

GTX 1080 Has its uses

  • 2 weeks later...
Posted

How are you finding the missiles since the last update I seeing very low PKs since the update

 

Sent from my GM1915 using Tapatalk

I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3

Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1.

 

GTX 1080 Has its uses

Posted
How are you finding the missiles since the last update I seeing very low PKs since the update

Hmm didn't notice any changes recently. PH are as usual, not great, not terrible. SP are still basically dead weight.

i5-8600k @4.9Ghz, 2080ti , 32GB@2666Mhz, 512GB SSD

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