raelias Posted August 2, 2019 Posted August 2, 2019 Hi So was running some carrier strike on the famous Krasnodar Ground attack mission, found the carriers smoke on the FLIR, turns out when looking at it the FLIR goes crazy as if looking at a very bright light Also, on TV mode the carrier is invisible most times (it blinked in picture a few times for not long), I all could see is the smoke and the water trail behind it and waves in front, Also I could not point track it Some screenshots included with TV and FLIR, as well as the track and dxdiag, track file can be found on this link (couldnt upload file too large) https://www.dropbox.com/s/udyaupdm966wudh/Krasnodar%20ground%20attack%20v14-20190801-210738.trk?dl=0 PS: THERE IS NOT ANY KIND OF FOG OR COULDS to mess with the non-flir image, it blinked a couple times in view, it's just bugged invisible most times Also settings are almost maxed outDxDiag.txt Win10 64, MSI Krait Gaming Z370, I7 8700K, Geforce 1080Ti FTW3 ,32 GB Ram, Samsung 980 EVO SSD Modules: Combind Arms, A-10C, F-86F, F/A-18, F-16, Flaming Cliffs, KA-50, L-39, P-51, UH-1, Christen Eagle II, Persian Gulf
TonyG Posted August 2, 2019 Posted August 2, 2019 Must be stealth capabilities... 9800X3D, MSI 5080 , G.SKILL 64GB DDR5-6000, Win 11, MSI X870, 2/4TB nVME, Quest 3, OpenHornet Pit
ED Team BIGNEWY Posted August 2, 2019 ED Team Posted August 2, 2019 Hi all Object view distances are being tweaked currently internally Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
The RDN Posted August 2, 2019 Posted August 2, 2019 Hi everyone, from what I see in your second picture, it has nothing to do with object distance view… it's clearly the IR image rendering that is broken (since months, and in "stable" version too, and we have no feedback from ED). There's still 2 or 3 post with this subject (in A10C forum, Harrier forum, F14B forum) once again please ED do something or at least say us if it is tracked, or if there's a way to fix it. Thanks
MarkLazzo Posted August 2, 2019 Posted August 2, 2019 Hi, about the originale post, in my group we are running the same mission, since a year or so, there's a rendering problem with ships spawning mid-mission. In a MP environment, if a ship group spawns while you are connected to the server, the ships stop rendering after the first hit, ordinance goes through them without detonation, you just see view effects created by the ships (engine smoke and water displacement) both in TGP (ccd or flir view) and F9 view. They seems to appear if you look at them from a certain angle but they are not solid objects for you. This is a client side problem, or a client-server syncro problem, as soon as you disconnect and reconnect to the server the problem disappears (for you).. It's worth mentioning that the problem is related to MOVING ships. On another MP mission that our editors created we resolved by having only static ships. PS. We did not test this issue lately and I think it's been reported and aknowledge. PPS. About the smoke in flir view it happens to me too, but not to other players I'm playing with, and in wags video you can clearly see it's not happening, so it is most probably a personal video settings/ drivers/ mod issue tampering with in-game IR picture rendering Inviato dal mio Lenovo P2a42 utilizzando Tapatalk
Harker Posted August 2, 2019 Posted August 2, 2019 Hi everyone, from what I see in your second picture, it has nothing to do with object distance view… it's clearly the IR image rendering that is broken (since months, and in "stable" version too, and we have no feedback from ED). There's still 2 or 3 post with this subject (in A10C forum, Harrier forum, F14B forum) once again please ED do something or at least say us if it is tracked, or if there's a way to fix it. Thanks Seems to be exactly that. What's weird is that FLIR will work fine one day and break the other, without any reason I can think of. I've tried every solution I found (fxo+metashaders2 in Saved Games, fxo+metashaders in Bazar + terrain metacaches + Repair and cleanup) and none of them worked and it's been months. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
raelias Posted August 2, 2019 Author Posted August 2, 2019 Hi all Object view distances are being tweaked currently internally Problem would still happen if I fly very close to it, and would blink into image rarelly from far away, also sometimes some ships of the battleghoup would be invisible even in the F9 view Win10 64, MSI Krait Gaming Z370, I7 8700K, Geforce 1080Ti FTW3 ,32 GB Ram, Samsung 980 EVO SSD Modules: Combind Arms, A-10C, F-86F, F/A-18, F-16, Flaming Cliffs, KA-50, L-39, P-51, UH-1, Christen Eagle II, Persian Gulf
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