tees Posted August 2, 2019 Posted August 2, 2019 (edited) Hi there any one know what lua line/file need to be edited to have better render range in F18DDI especially a destroyed unitfor now range for them is very limited(around 10nm) . Its look ugly when you see only a smoke no wreck. Thanks Edited August 2, 2019 by tees 303 & Friends discord Hangar : JF-17 Thunder, F-16C Viper, I-16, Christen Eagle II, F-14 Tomcat, Supercarrier, WWII Assets Pack, F/A-18C Hornet, AJS-37 Viggen, Spitfire LF Mk. IX, F-5E Tiger II, M-2000C, MiG-15bis, Bf 109 K-4 Kurfürst, Fw 190 D-9 Dora, F-86F Sabre, Flaming Cliffs 3, P-51D Mustang, A-10C Warthog,SA342 Gazelle, UH-1H Huey, Mi-8MTV2 Magnificent Eight, Black Shark II, Persian Gulf Map, Normandy 1944 Map,
ED Team NineLine Posted August 2, 2019 ED Team Posted August 2, 2019 This has been fixed internally and should be seen soon, providing it passes QA for FPS. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
dmatt76 Posted August 4, 2019 Posted August 4, 2019 Will it be fixed for all objects? In TGP (A-10 and F-18) I can not see static objects until 8 nm - like planes on the ground. The ground vehicles group is fine although, tanks etc. are visible as much, as zoom allows it.
ED Team NineLine Posted August 5, 2019 ED Team Posted August 5, 2019 Will it be fixed for all objects? In TGP (A-10 and F-18) I can not see static objects until 8 nm - like planes on the ground. The ground vehicles group is fine although, tanks etc. are visible as much, as zoom allows it. This is a global fix, so yes, should fix all aspects of the sim. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Emmy Posted August 5, 2019 Posted August 5, 2019 This is very good news... [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
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