Skyracer Posted August 23, 2019 Posted August 23, 2019 The development of F-18 module is in full swing. The FA-18 hornet module has been out for about 15 months. Regarding that my programmer skills are non existent, my question is can items such as the LANTRIN Pod, Link 16, JHMCS, ALQ-184 and so on just be copied from the F-18 project? Or must be everything programmed from scratch? In other words will the F-16 leave the stage of "Early Access" quicker than the F-18? MY SYSTEM SPECS: Hardware Intel pentium 3 @ 800 MHz, 256 Mb RAM, Geforce 2 64Mb, Dell screen 1024x768 + Microsoft sidewhiner joystick + TrackIR 2 + TrackClitPro SOFTWARE: Microsoft Windows 98, Noice Attack & VIASAT PRO, SnackView
Deano87 Posted August 23, 2019 Posted August 23, 2019 Yes and no. Certainly some aspects will be transferable and I think it would be totally accurate to say that the development of the F-16 should be much quicker than the F-18 because a lot of stuff can be copied and adapted. But obviously the F-16 does some things quite differently to the F-18 so there will be some programming from scratch to do as well. Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
Fri13 Posted August 23, 2019 Posted August 23, 2019 IMHO a ED should be (don't know how it is now) responsible for generic aircraft avionics systems that it then shares as "modules" (libraries). Like a RWR instrument, HSI instrument, altitude instrument etc etc. So that developers can quickly and easily just get those working by adding a pitot tubes etc for feeding the information to all those sub-systems. The idea is that same way as example the joystick stick is swappable, same way those commonly shared avionics that are in real aircraft as well shared, can be implemented in new module just by adding it to the simulation ring and in cockpit. But at least partially it is so, considering how ED has the codes for the missiles, so everyone can use those by just adding them to position and equipment lists. This doesn't mean that there is lots of things to do, but it would at least be a helpful hand from the ED to developers make a parts of the aircrafts modeling and coding ready. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Wizard_03 Posted August 24, 2019 Posted August 24, 2019 (edited) The systems may be similar but the interface is totally different. However the groundwork laid by the hornet certainly has improved their workflow, and the core sim elements have already been implemented or soon will be, How F-16 interacts with those elements is what needs to be developed. But unlike the hornet they won’t be starting from scratch. So yes I’m sure it’ll be faster, but i don’t think anything can just be copied over from one aircraft to another, pretty sure software development is a bit more complex then that. Edited August 24, 2019 by Wizard_03 DCS F/A-18C :sorcerer:
GrEaSeLiTeNiN Posted August 24, 2019 Posted August 24, 2019 In other words will the F-16 leave the stage of "Early Access" quicker than the F-18? I think it will eventually be at whatever stage the Hornet is at just that it got there quicker. AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
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