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Posted

which one of these progams can i use to draw in special effects. as in rather than just add a blur effect at a certain place on screen, i want to 'draw' the the blur effect of the engine heat. or can neither do that? maybe i need adobe after effects for that?

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Posted

Vegas is a very powerful program and its easy to use :D i love it! and after effects is great but i agree with warthog man ;) i have AE but dont use it because i sit down.. take a look at it.... make a funny face and decide to go fly instead :P too complex for me.

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Posted

What you're looking for is 2D compositioning software, like Aftereffects, but like others have mentioned, it does have a steep learning curve to it, but when compared to most other alternatives, its pretty good (plus theres a TON of great tutorials all over the net that you can look at).

 

Its been a long time since I've used Vegas (v6.0c), but if memory serves me right, it DID have some simple effect options that might have included distortions, although I don't think that you could mask them in any way to certain parts of the frame.

 

There are other programs out there that do similar things to aftereffects, like FXhome's products, and Jahshaka (free), but I have NO familiarity with either of these programs.

 

The only other suggestion I can think of, beyond Aftereffects, would be Apple's "Shake", but since thats an apple product....I'm suspecting its not for PC's, so, never mind that recommendation I guess...LOL

(my topic contribution = zero:lol:)

Posted

Well, without making this a personal biography,:P

 

I got into doing movies/animations/machinima after I had some experiences a few years ago with producing and directing some films with some college/high school friends.

 

I did a lot of "directorial" and technical work, along with a lil' bit-o-acting. But primarily, I was coming from a very technical and visual/design oriented background (I was always taking art courses in Highschool, and I was an avid drawer/builder)

 

I would help out with scripts/storyboarding, when production came around, props, and camera work.

 

In post-production, I would help with the editing and mixing sounds, ultimately being solely responsible for some special effects sequences which required me to learn compositioning and digital effects techniques

 

One sequence I had to do involved rotoscoping lightsabres into something like 3-4 minutes of footage, by hand, using premiere and photoshop.

 

If you don't know what this involves, I had to render out dozens of JPEG filmstrips(REALLY long images made from frames), then take these 300-500mb files into photoshop, and one-by-one, rotoscope in the lightsaber blades.

 

(remember, each second of film is roughly 30 frames (DV film), so I would have to rotoscope 6-7 thousand individual 720x480 pixel frames)

 

This was before I knew anything about Aftereffects, and looking back, it makes me appreciate the fact that what took me 3 weeks to complete could have been done in a couple of days using aftereffects' key framed effect presets.:mad:

 

So, basically, doing all of this work got me interested in working on little projects of my own, just cutting up footage that I could find, and re-assembling it to whatever music I could find or even cobble together myself (often with hilariously embarrassing outcomes, I always look back at my older stuff and laugh at it, but its necessary I guess to have humble beginnings)

 

Then I moved onto trying out machinima, which produced Superflanker and Duelality. Now, I'm in the middle of trying to become proficient at 3D modeling/texturing, making animations and CGI.

 

I am currently working on a new, longer film, that will most likely be entirely CGI.

 

Basically, this is all a hobby I picked up out of curiosity and personal interest, although I do not have any desire to pursue film as an education or career.

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