Mnemonic Posted October 14, 2019 Posted October 14, 2019 Rudder pedals with maximum deflection and toe-brakes pressed - intersect with a side-wall 3D model.
bbrz Posted October 15, 2019 Posted October 15, 2019 They should only move 1/2 inch (and they shouldn't turn at all). So once the animation is correct, this will be no factor ;) i7-7700K 4.2GHz, 16GB, GTX 1070
Mnemonic Posted October 15, 2019 Author Posted October 15, 2019 They should only move 1/2 inch (and they shouldn't turn at all). So once the animation is correct, this will be no factor ;) Then animation has to be corrected / remade, in the current state geometry intersects.
ED Team BIGNEWY Posted October 15, 2019 ED Team Posted October 15, 2019 Reported thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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