bbrz Posted October 17, 2019 Posted October 17, 2019 Noticed a (IMO) rather unusual FLCS AoA limiting behavior when in takeoff & landing gain. Available AoA rapidly decreases with increasing speed/g-load 1.0G = 21° which is correct according to the -1 1.5G = 13° 2.0G = 8° 2.5G = 7°f16_to_lndg gain_AoA.trk i7-7700K 4.2GHz, 16GB, GTX 1070
LJQCN101 Posted October 28, 2019 Posted October 28, 2019 That’s probably related to the maximum commanded pitch-rate issue elaborated here: https://forums.eagle.ru/showthread.php?t=251163 Currently it seems to me that the aircraft can only command a maximum of 8 deg/s pitch-rate instead of 16 deg/s. Very likely that they forgot to apply a 0.5 gain to pitch-rate feedback as indicated in the control block diagram. EFM / FCS developer, Deka Ironwork Simulations.
Contact409 Posted April 9, 2020 Posted April 9, 2020 +1, is anybody looking this ? [sIGPIC][/sIGPIC] I9-9900K-Gigabyte 2080Ti Gaming OC, 32G DDR4000 RAM, Track IR5, HOTAS Cougar + über Nxt Hall Sensor Mod, Slaw Device RX Viper
Bouli306 Posted April 10, 2020 Posted April 10, 2020 +1 this is not correct. Because of this nose authority during roll in from downwind is very limited.
Contact409 Posted May 3, 2020 Posted May 3, 2020 still investigating ? [sIGPIC][/sIGPIC] I9-9900K-Gigabyte 2080Ti Gaming OC, 32G DDR4000 RAM, Track IR5, HOTAS Cougar + über Nxt Hall Sensor Mod, Slaw Device RX Viper
LJQCN101 Posted September 23, 2020 Posted September 23, 2020 Seeing that a few FLCS issues are being looked at ATM, may i bring up this one. EFM / FCS developer, Deka Ironwork Simulations.
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