fjacobsen Posted October 20, 2019 Posted October 20, 2019 Does the AGM-84 work in R/BL mode ? I ask because it works fine in BOL mode. But when I use the TGP to designate a target (Ship) and launch in R/BL mode, then the AGM-84 works fine until reaching TERM mode BUT.... AGM-84 that are set to SKIM will explode shortly before reaching the target ship. AGM-84 that are set to POP will pop up, but explodes once popped up, and on their way down towards the target ship. I have tried to set the self dustruct distance to 50nm, but to no avail. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
AvroLanc Posted October 20, 2019 Posted October 20, 2019 Despite being included in the change log a couple of updates ago, I don't think R/BL mode is working well. There are problems are you describe. It's also missing the time to impact countdowns. Which would be useful. Also missing the seeker offset functions when using LARGE search areas.
Harker Posted October 20, 2019 Posted October 20, 2019 +1. I get the same thing as well. Whether I'm designating with WPDSG or the TPOD, Harpoons launched in R/BL mode explode just before reaching the ship. I tested using a stationary ship as the target. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Toadster Posted October 21, 2019 Posted October 21, 2019 Same issues for me in R/BL mode and I've also had my Harpoons sometimes hit the water while trying to level out in SKIM mode.
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