Shiroka Posted July 8, 2021 Share Posted July 8, 2021 4 hours ago, sedenion said: I don't know much, but I'am pretty sure this is not on my side. I found only one other error and not related to the radar designation diamond. Are you sure this isn't the same in the vanilla version ? Could well be Out of interest what was the other error? Link to comment Share on other sites More sharing options...
Shiroka Posted July 8, 2021 Share Posted July 8, 2021 @sedenionfound something else - the AP star on the the HUD and the waypoint crosses (that appear under 10nm) are a different color to the rest at night! Not sure if that is something your mod would have changed but I don’t notice it in Vanilla Link to comment Share on other sites More sharing options...
sedenion Posted July 9, 2021 Author Share Posted July 9, 2021 15 hours ago, Shiroka said: @sedenionfound something else - the AP star on the the HUD and the waypoint crosses (that appear under 10nm) are a different color to the rest at night! Not sure if that is something your mod would have changed but I don’t notice it in Vanilla Indeed, I did not pay attention to that (I have not much time for try and test last days)... RAZBAM is progressively replacing textured sprites with new vector rendering, and it appear that shader used to render are very different, so colors and alpha components does not output pixels the same color for same input. I adjusted a bit the colors, this is ok for the HUD, but for the VTB the best result I got still unsatisfying for me... Anyway, I will out a new release with the corrections later today or tomorow. 1 Link to comment Share on other sites More sharing options...
sedenion Posted July 9, 2021 Author Share Posted July 9, 2021 New version 2.7.2 Mod released. This version is for both Stable and Open-Beta release. - Fix CCRP HUD mode not working properly - Fix stroke material color for VTH & VTB vector components All links are, as usual, located in the first page of this topic. Link to comment Share on other sites More sharing options...
sedenion Posted July 22, 2021 Author Share Posted July 22, 2021 New version 2.8 Mod released. This version is for the last Open-Beta release (2.7.4.9632). - Echo changes of the 2.7.4.9632 release. All links are, as usual, located in the first page of this topic. 1 Link to comment Share on other sites More sharing options...
sedenion Posted August 20, 2021 Author Share Posted August 20, 2021 New version 2.9 Mod released. This version is for both last Stable and Open-Beta release (2.7.5.10869). - Correct PCA aligment (mod files removed) - Echo changes of the 2.7.5.10869 release. All links are, as usual, located in the first page of this topic. 1 2 Link to comment Share on other sites More sharing options...
rem27 Posted August 20, 2021 Share Posted August 20, 2021 Thank you Sedenion Intel® Core i7-7700K @4,20GHz - 64 Go RAM - GeForce GTX 1070 Ti - Windows Pro 64 bit - Stream Deck - HOTAS Warthog Link to comment Share on other sites More sharing options...
epalzeolithe Posted December 27, 2021 Share Posted December 27, 2021 (edited) Hi you did a great work !!! How to make it work with last version ?(2.7.9 with full rework of M2000) ? Thanks Edited December 27, 2021 by epalzeolithe Link to comment Share on other sites More sharing options...
sedenion Posted December 29, 2021 Author Share Posted December 29, 2021 On 12/27/2021 at 10:32 AM, epalzeolithe said: Hi you did a great work !!! How to make it work with last version ?(2.7.9 with full rework of M2000) ? Thanks You can't, the Mod is only compatible with earlier versions, and there will be no new version of the Mod, because: The last rework by Razbam correct almost all problem this Mod targeted. The new "vector" way to draw most cockpit indication elements disqualify all texture work by definition, rendering quality (such as antialiazing and filtering) can only be enhanced or fixed by ED team. 1 1 Link to comment Share on other sites More sharing options...
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