Mud Posted January 28, 2020 Posted January 28, 2020 Today I tried ripple dropping two GBU-10's (inner wing stations) with a spacing of 10ft with tail fuse. Level and steady at 20000 MSL (15000 AGL) and as soon as they came of the pylons, I exploded. So the question is: bug or did I do something you're not supposed to do? Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
ED Team BIGNEWY Posted January 28, 2020 ED Team Posted January 28, 2020 Hi Do you have a track replay? Will be difficult to tell without seeing it happen. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Mud Posted January 28, 2020 Author Posted January 28, 2020 Was about to save it, thinking surely this has been reported already if it's a bug. So alas, I did not. I will try replicating it tomorrow if I have the time and I will report back. Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
ED Team BIGNEWY Posted January 28, 2020 ED Team Posted January 28, 2020 Was about to save it, thinking surely this has been reported already if it's a bug. So alas, I did not. I will try replicating it tomorrow if I have the time and I will report back. I've not seen any reports regarding this. Usually this is due some negative G during release, but you say you were straight and level so not sure. We would need a track to investigate. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Frederf Posted January 29, 2020 Posted January 29, 2020 There should be a MCC-controlled minimum release interval in milliseconds. If you set something super tiny like 1 foot spacing the system shouldn't let the airplane release bombs that are a time interval below that minimum (expect pairs, 0 ms is valid). This keeps the bomb-bomb aero interactions predictable. But a lot of sim bomb-airplane collisions come from poor release G. You should never have a release G less than the cosine of your dive angle (e.g. 30° 0.866g). The max dive angle being 60° and then having no less than 0.5g.
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