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Posted

For some reason whenever i load the model into DCS it doesn't render properly.

Does anyone know how/why it happens? I use 3D Max with edm exporter and for the live of me i can't figure it out.

 

 

I've attached two images one where it rendered fine and worked, 2nd image where it just clips into the ground and doesn't render the whole box (just the front and back)

 

 

Thanks in advance

Screen_200129_123415.thumb.png.081921b6f6eac36732a01d480023daa7.png

Screen_200126_065101.thumb.png.ff84e8ca1e80fb194644f240c498d68a.png

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Posted

What's the screen shot of it in max??

 

Have the grid showing as I think it's too low down when exported..

 

The base of the model needs to be zeroed.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted (edited)

Here are the pics of how it displays in DCS, I've fixed the clipping issue appearantly the Z axis should've been higher. I still get the whiteness and missing sides on the object

Screen_200129_193104.thumb.png.2f5438812a562ab3a0480d5f3904d497.png

Screen_200129_192959.thumb.png.938ee114de8cae627ee1bb2d8f1bd272.png

Edited by TEMPER

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Posted (edited)

Move the model up in Max so the base is just under the the zero mark.

 

dPeW8o9.jpg

Edited by joey45

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

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