Jump to content

Recommended Posts

Posted

Hi all,

 

I am trying to make a unit play a sound at it's current position (i.e. an alarm siren). So when the player gets closer the sound gets louder and vice versa.

 

I have only found how to play a sound to another unit / coalition, etc but not at a static position. Can any1 help?

 

Thx,

Explo

Kein Anderer als ein Jäger spürt,

Den Kampf und Sieg so konzentriert.

 

Das macht uns glücklich, stolz und froh,

Der Jägerei ein Horrido!

Posted

Oh, that indeed is unfortunate. Thanks for letting me know!

Kein Anderer als ein Jäger spürt,

Den Kampf und Sieg so konzentriert.

 

Das macht uns glücklich, stolz und froh,

Der Jägerei ein Horrido!

Posted

Not entirely true. Have a look here: AIR RAID AND KAMAZ FIRE, but don't be dismayed by the title. The download contains the fire truck, which you can forget, and a watch tower.

 

The watch tower is actually a vehicle which has been retextured to look like a watch tower which can be triggered to play a siren sound for as long as units (enemy - hint, hint ) are within a trigger zone.

 

The tower can be attacked like any any other vehicle and is susceptible to destruction.

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted

That looks very promising! Thanks :)

Kein Anderer als ein Jäger spürt,

Den Kampf und Sieg so konzentriert.

 

Das macht uns glücklich, stolz und froh,

Der Jägerei ein Horrido!

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...